09-09-2006, 01:00 PM
(This post was last modified: 05-14-2017, 05:27 AM by DerVVulfman.)
Sideview Battle System Unanimated
by Ordaz
Sep 9 2006
Introduction
A sideview battle system that relies on the Character of the actor and the battler of the enemy.
Features
This one has a demo
Script and demo
Copy and paste this code under the SDK and above main
Sideview Battle System
Demo (For The 2nd screenshot look)
Ordaz_Sideview_Battle_System.rar (Size: 204.7 KB / Downloads: 4)
#------------------------------------------
Tricks and Codes
You can change the position of the party. Just make an event. Call Script
Replace N with 1, 2 or 3. any larger or smaller numbers will cause a SyntaxError
1 = It's the default. Actors are facing left
2 = Actors are facing up
3 = Actors are facing Right
#---------------------------------------------------
Trick No.2
Change the Steps that an actor walks to perform an attack.
Make an event and call this script
Replace N with the desired number of steps.
Trick No.3
Change the ability of viewing the enemy's HPMP.()
Call a script in this event and
() Do not forget to set it back to false. cuz it's permanent.
[color=#33cc00]#--------------------------------------------------- [color]
Trick No.4
Change your party X,Y Coordinate.
Call a script[code]
RUBY
X_LINE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
Replace N with the desired numbers. (I'm still noob here)
But here's a fine example
If you want to make it like what shown in this picture
[img]http2d6.parasite.jprgssscriptimgsdva_2.jpg[img]
[b]CHANGE [b]
RUBY
X_LINE [color=#0080c0]=[color] [color=red]500[color] [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] [color=red]200[color] [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] [color=red]15[color] [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] [color=red]40[color] [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] [color=red]25[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
To
RUBY
X_LINE [color=#0080c0]=[color] [color=red]140[color] [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] [color=red]290[color] [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] [color=red]120[color] [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] [color=red]0[color] [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] [color=red]10[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
PARTY_POS [color=#0080c0]=[color] [color=red]3[color] [color=green]# キャラクターの向き( 0下 1左 2右 3上 )[color]
[b][size=xx-large]Upgrades[size][b]
[color=#ff0000]ATB GAUGE.[color]
Picture
[img]http2d6.parasite.jprgssscriptimgctb.jpg[img]
Script
[url=httpnoirpalace.8m.netsideviewbattle-with-atb-para.txt]Click here to view it[url]
Installation
1- Find PARA_CTB.
2-Highlight it and all the Syntax under it.
3-Replace with the script.
[color=#33ff33]#---------------------------------------------------[color]
[size=x-large][b]Bugs[b][size]
Can't work with the RTAB Script
Buggy with Postality Knights users (Font bugs)
KGC_Overdrive Unfriendly
[size=x-large][b]FAQs[b][size]
Any problem you find, Just PM me.
[size=x-large][b]Credits[b][size]
Ordaz (Me)
Para Dog or [url=http2d6.parasite.jp]http2d6.parasite.jp[url]
Squall
Peace!
by Ordaz
Sep 9 2006
This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss.
No support is given. If you are the owner of the thread, please contact administration.
No support is given. If you are the owner of the thread, please contact administration.
Introduction
A sideview battle system that relies on the Character of the actor and the battler of the enemy.
Features
- SDK Compatible (Needs the SDK to work)
- Uses a new type of Damage sprite (Thanks goes to Squall !)
- Easy (If you really understand RMXP)
- Free of the character's Battler. (Still needs the enemy's)
This one has a demo
Script and demo
Copy and paste this code under the SDK and above main
Sideview Battle System
Demo (For The 2nd screenshot look)
Ordaz_Sideview_Battle_System.rar (Size: 204.7 KB / Downloads: 4)
#------------------------------------------
Tricks and Codes
You can change the position of the party. Just make an event. Call Script
Code:
SDVA::PARTY_POS = n
Replace N with 1, 2 or 3. any larger or smaller numbers will cause a SyntaxError
1 = It's the default. Actors are facing left
2 = Actors are facing up
3 = Actors are facing Right
#---------------------------------------------------
Trick No.2
Change the Steps that an actor walks to perform an attack.
Make an event and call this script
Code:
SDVA::MOVE_STEP = N
Replace N with the desired number of steps.
Trick No.3
Change the ability of viewing the enemy's HPMP.()
Call a script in this event and
Code:
PARA_CTB::HELP_DRAWING_MATER_ENEMY = true
() Do not forget to set it back to false. cuz it's permanent.
[color=#33cc00]#--------------------------------------------------- [color]
Trick No.4
Change your party X,Y Coordinate.
Call a script[code]
RUBY
X_LINE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
Replace N with the desired numbers. (I'm still noob here)
But here's a fine example
If you want to make it like what shown in this picture
[img]http2d6.parasite.jprgssscriptimgsdva_2.jpg[img]
[b]CHANGE [b]
RUBY
X_LINE [color=#0080c0]=[color] [color=red]500[color] [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] [color=red]200[color] [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] [color=red]15[color] [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] [color=red]40[color] [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] [color=red]25[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
To
RUBY
X_LINE [color=#0080c0]=[color] [color=red]140[color] [color=green]# 横位置のバトラー表示座標[color]
Y_LINE [color=#0080c0]=[color] [color=red]290[color] [color=green]# 縦位置のバトラー表示座標[color]
X_SPACE [color=#0080c0]=[color] [color=red]120[color] [color=green]# 横位置のバトラー同士の間隔[color]
Y_SPACE [color=#0080c0]=[color] [color=red]0[color] [color=green]# 縦位置のバトラー同士の間隔[color]
X_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color]
Y_POSITION [color=#0080c0]=[color] [color=red]10[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color]
PARTY_POS [color=#0080c0]=[color] [color=red]3[color] [color=green]# キャラクターの向き( 0下 1左 2右 3上 )[color]
[b][size=xx-large]Upgrades[size][b]
[color=#ff0000]ATB GAUGE.[color]
Picture
[img]http2d6.parasite.jprgssscriptimgctb.jpg[img]
Script
[url=httpnoirpalace.8m.netsideviewbattle-with-atb-para.txt]Click here to view it[url]
Installation
1- Find PARA_CTB.
2-Highlight it and all the Syntax under it.
3-Replace with the script.
[color=#33ff33]#---------------------------------------------------[color]
[size=x-large][b]Bugs[b][size]
Can't work with the RTAB Script
Buggy with Postality Knights users (Font bugs)
KGC_Overdrive Unfriendly
[size=x-large][b]FAQs[b][size]
Any problem you find, Just PM me.
[size=x-large][b]Credits[b][size]
Ordaz (Me)
Para Dog or [url=http2d6.parasite.jp]http2d6.parasite.jp[url]
Squall
Peace!