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Actor Stat Bonuses
#1
Actor Stat Bonuses
by SephirothSpawn
Version: 1
Mar 15 2006

This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss.
No support is given.


Introduction

Allows you to give Bonuses to the actors based off equipment or class id. You can give bonuses based off percents, or direct points.

Script:
.txt   Actor_Stat_Bonuses.txt (Size: 15.03 KB / Downloads: 2)

Instructions

Insert the Code Below the SDK, and above Main

Setting Bonus Type

For Percent Bonuses, set PERCENT_BONUS = true. For Direct Numbers, set to false

Turning On Equipment and Class ID Bonuses

Find EQUIPMENT_BONUSES or CLASS_ID_BONUSES and turn them to true for on, false for off

Assigning Equipment Bonuses

Find WEAPON_BONUSES or ARMOR_BONUSES. Within that hash, use the basic syntax
Code:
weapon_id (or armor_id) => {'stat_name' => bonus, ... }

You can have maxhp, maxsp, str, dex, agi, int, atk, pdef, mdef, eva bonuses

Assigning Class Bonuses

Find CLASS_BONUSES. Withing that hash, use the basic syntax
Code:
class_id  => {'stat_name' => bonus, ... }

Same Choices as above

FAQ

None Thus Far

Compatibility

SDK Compatable & Compliant

Author's Notes

Enjoy
}


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