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Collection of Simple Bar Minigames
#1
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First put this in a nnew script in above main:

Trickster's Bar and Game_Bully



Now for the First Minigame... You need it for all of the Others.... Because I used the same method in Every single script. Of course you need to do a little editting try finding $scene.sprite.bitmap = RPG::Cache.picture("youwin") or $scene.sprite.bitmap = RPG::Cache.picture("youlose") and changing youlose and youwin to the Win and Lose Graphics of the minigame.

Test Your Might

Object Try to get your bar all the way up before the Computer:

Test Your Might


Now for the second Minigame. It is called a push pull. You try to pull the Bar Up while the Cumputer pulls it down....

Push Pull


Now the Third. It is called the Timed Challenge. Try to get your bar up before the time bar runs down.

Timed Challenge



There are a few errors with them that I'm hoping to fix. The Problem is that if your winstatus variable is more the -1 and you lose it messes up...

But before I press the submit button Here is the RGSS:

For Test Your Might, use this Call Script:
$scene = Scene_Test.new(amount,computeramount,maximum,addto)
amount = The Amount that the bar goes up when player presses C
computeramount = Amount the Computer's bar goes up.
maximum = Maximum Bar Amont
addto = You don't need to worry about this. just put a random number.

For Push Pull
$scene = Scene_Boom.new(amount,computeramount,maximum,addto)
amount = The Amount that the bar goes up when player presses C
computeramount = The Amount the Computer pulls it down.
maximum = Bar Maximum
addto = Put a random Number.

For Timed Challenge:
$scene = Scene_Timed.new(cup,time,maximum,addtobullystatus)
cup = The Amount that the bar goes up when player presses C
time = The Amount of time the player has to finish
maximum = Bar Maximum
addtobullystatus = random number
}


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