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Bypass Title Only If There Are No Saves
#1
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Yay! I'm on Script no. 2!
Okay. I found a script that Killswitch had made that allowed
you to bypass the title screen. I thought that it was cool but it
still left me wanting more. So I took the liberty of making it
scan for save files and if it found any it would take you to
the title screen, and if not than it sarts a new game. I'ven't a
chance to make a demo yet so if anyone wants to, then go ahead.

Here is the script:

Replace your Main class with this.

Code:
#==============================================================================
#Auto New Game System
#By: Eccid
#------------------------------------------------------------------------------
# This is my second script and it is something used in many old RPG's.
# What this does is searches to see if there are any save files before
# the game starts. If it does not see any save files then it will automatically
# start a new game. If, however, it does find a save file, it will send
# you to the title screen.
#------------------------------------------------------------------------------
# Thanks Killswitch for showng me how to bypass the title screen.
#==============================================================================
begin

  $defaultfonttype = $fontface = $fontname = Font.default_name = "Arial" #Enables all commands for changing the font type
  $defaultfontsize = $fontsize = Font.default_size =  18 #Enables all commands for changing the font size

  #Loads system data
Graphics.freeze
$data_actors = load_data("Data/Actors.rxdata")
$data_classes   = load_data("Data/Classes.rxdata")
$data_skills  = load_data("Data/Skills.rxdata")
$data_items   = load_data("Data/Items.rxdata")
$data_weapons   = load_data("Data/Weapons.rxdata")
$data_armors  = load_data("Data/Armors.rxdata")
$data_enemies  = load_data("Data/Enemies.rxdata")
$data_troops  = load_data("Data/Troops.rxdata")
$data_states  = load_data("Data/States.rxdata")
$data_animations  = load_data("Data/Animations.rxdata")
$data_tilesets  = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system  = load_data("Data/System.rxdata")
$game_system = Game_System.new
@sprite = Sprite.new

  #Loads switches, variables, etc.
$game_temp  = Game_Temp.new
$game_system  = Game_System.new
$game_switches  = Game_Switches.new
$game_variables   = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_screen  = Game_Screen.new
$game_actors  = Game_Actors.new
$game_party   = Game_Party.new
$game_troop   = Game_Troop.new
$game_map   = Game_Map.new
$game_player  = Game_Player.new
$game_party.setup_starting_members
$game_map.setup($data_system.start_map_id)
$game_player.moveto($data_system.start_x, $data_system.start_y)
$game_player.refresh
  $game_map.autoplay
$game_map.update

#Start-----Searching for save files
       if FileTest.exist?("Save1.rxdata") #You can change "Save1.rxdata" to whatever your settings are
$title=1 #Sets variable "title" to 1 if "Save1.rxdata" exists
end
           if FileTest.exist?("Save2.rxdata")
$title=1
end
          if FileTest.exist?("Save3.rxdata")
$title=1
end
          if FileTest.exist?("Save4.rxdata")
$title=1
end
#End---

#Start-----Searching for quick save files
# this is in case you are using my quick save system
# if you are not using my quick save system delete this group
if FileTest.exist?("QSave1.rxdata")
   $title=1
   end
if FileTest.exist?("QSave2.rxdata")
   $title=1
   end
if FileTest.exist?("QSave3.rxdata")
   $title=1
   end
if FileTest.exist?("QSave4.rxdata")
   $title=1
end
#End---

if $title == 1             #If a save was found it will take you to the title
   $scene = Scene_Title.new #If not you will automatically start a new game
   else
   $scene = Scene_Map.new
   end

while $scene != nil
$scene.main
end

Graphics.transition(20)
rescue Errno::ENOENT
filename = $!.message.sub("No such file or directory - ", "")
print("File #{filename} not found.")
end

Tell me what you think and I hope you enjoy!
:icon_fU:

P.S.
How does one go up in rank on this site?

*Edit*
Ok, I was being an idiot.
I made the script longer than it needed to be.
Replace

Code:
#Start-----Searching for save files
       if FileTest.exist?("Save1.rxdata") #You can change "Save1.rxdata" to whatever your settings are
$title=1 #Sets variable "title" to 1 if "Save1.rxdata" exists
end
           if FileTest.exist?("Save2.rxdata")
$title=1
end
          if FileTest.exist?("Save3.rxdata")
$title=1
end
          if FileTest.exist?("Save4.rxdata")
$title=1
end
#End---

#Start-----Searching for quick save files
# this is in case you are using my quick save system
# if you are not using my quick save system delete this group
if FileTest.exist?("QSave1.rxdata")
   $title=1
   end
if FileTest.exist?("QSave2.rxdata")
   $title=1
   end
if FileTest.exist?("QSave3.rxdata")
   $title=1
   end
if FileTest.exist?("QSave4.rxdata")
   $title=1
end
#End---

with

Code:
#Setting variable i for save number
for i in 0..3
#Start-----Searching for save files
  if FileTest.exist?("Save#{i+1}.rxdata") #You can change "Save1.rxdata" to whatever your settings are
    $title=1 #Sets variable "title" to 1 if "Save1.rxdata" exists
  end
#End----

#Start-----Searching for quick save files
# this is in case you are using my quick save system
# if you are not using my quick save system delete this group
  if FileTest.exist?("QSave#{i+1}.rxdata")
   $title=1
  end
#End----
end
#End----

thanks
}


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