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Floating Location Window
#1
Floating Location Window
Tsunokiette
Sep 11 2006

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Credits go to Zeriab and Me

Just place this above main -

Version_2


To make it show longer find this line -

Code:
@frame_wait = Graphics.frame_count + 100


And just change the number at the end.

The window fades out automaticly, adjusts to the map's name, so it doesn't get obscured, and doesn't affect event, or player proccessing. No errors should come up.

EDIT : *update* Version 2 includes the ability to disable the window for certain maps such as cutscenes, simply make the map have no name, no spaces either.
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