Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Drago Pixel Movement
#1
Drago Pixel Movement
Version: 1.10

Introduction

Well, title explains everything.

Screenshots

[Image: z9Tlc.png]

Script

XP Version

VXAce Version

Instructions

This script only reduce player step into half tile (16px) when there is no forced movement (events, etc).
Other events still behaves normally.

To enable / disable the script, use : $game_player.pixel_movement = true / false

Compatibility

Will cause problem with other movement script.

Author's Notes

Enjoy~

Terms and Conditions

Free for Commercial / Non Commercial Use.
Reply }
#2
Script updated (XP version)
- Fixed issue with event touch triggers.
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Enhanced Squad Movement DerVVulfman 5 5,241 02-24-2023, 04:40 PM
Last Post: DerVVulfman
   Drago Save Layout LiTTleDRAgo 2 5,951 10-09-2017, 07:08 AM
Last Post: LiTTleDRAgo
   Drago Iconset Loader LiTTleDRAgo 0 3,807 05-17-2017, 09:31 AM
Last Post: LiTTleDRAgo
   Drago Message Log LiTTleDRAgo 0 4,379 08-31-2016, 01:22 PM
Last Post: LiTTleDRAgo
   DoubleX RMVXA Diagonal Movement DoubleX 0 4,163 08-15-2015, 02:13 PM
Last Post: DoubleX
   DoubleX RMVXA Pixel Movement DoubleX 1 5,545 08-15-2015, 04:51 AM
Last Post: DoubleX
   GPLAT Pixel Platformer Revised DerVVulfman 0 4,126 10-02-2014, 04:14 AM
Last Post: DerVVulfman
   WASD Movement Helladen 2 7,668 02-27-2014, 05:10 AM
Last Post: Helladen
   Advanced Movement 1.2 Helladen 1 5,088 01-25-2014, 02:25 AM
Last Post: Helladen
   Victor Engine - Pixel Movement Victor Sant 0 4,907 06-29-2012, 08:43 PM
Last Post: Victor Sant



Users browsing this thread: