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    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

kingray100 Wrote: -- No, it's like a slightly transparent shade that covers the bottoms portion of the screen and won't go away, even after reloading the save file. Guess I'm going to have to get use...
habs11 Complete Projects 18 23,324 10-11-2021, 12:23 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

kingray100 Wrote: -- Ok. Just seems a little unorthodox for the strongest main protagonist to only stand out by using some STR accessory lol. Figured his base ATK would have set him apart from his he...
habs11 Complete Projects 18 23,324 10-01-2021, 03:11 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

Of course! I'm happy to be of service. Here are some further comments. kingray100 Wrote: -- I'm sure that is the case towards the end, no doubt. He just seems like he'd be some regular foot soldie...
habs11 Complete Projects 18 23,324 09-21-2021, 05:01 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

All great questions! Below are my replies. Let me know if you have any further questions or comments. kingray100 Wrote: -- "I just got done with the Namarra town events, with the whole sneaking sc...
habs11 Complete Projects 18 23,324 09-14-2021, 03:57 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

kingray100 Wrote: (09-04-2021, 05:58 PM) -- Finally found some time from my busy schedule to play about maybe a quarter into the game(just got into Kingston, told to go to harbor). I have some quest...
habs11 Complete Projects 18 23,324 09-09-2021, 04:12 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

jreagan406 Wrote: (03-07-2017, 02:34 AM) -- Just played the demo and I have to say, this is great! It got me hooked from the start. I'm really looking forward to playing the whole thing. Great work! ...
habs11 Complete Projects 18 23,324 03-20-2017, 03:52 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

kingray100 Wrote: (08-28-2016, 04:33 AM) -- Ran through the demo just now. Not bad! Lots of work went into it. Much better than my project. My only gripe was that I kept running into these weird vine...
habs11 Complete Projects 18 23,324 09-12-2016, 03:30 AM
    Thread: The Spirit of Darkness
Post: RE: The Spirit of Darkness

@Bounty Hunter Lani If by trippy you mean awesome, then I'll take it :wink: . I would appreciate any feedback you have whatsoever, so please send some my way after you get a chance to test it out! @...
habs11 Complete Projects 18 23,324 07-24-2016, 06:29 AM
    Thread: The Spirit of Darkness
Post: The Spirit of Darkness

http://www.mediafire.com/convkey/287d/73n8vy89kf79rgpzg.jpg Project by Habs11 (Gabe Haberly), 2007-2016. Greetings my fellow game creators. I would like to introduce the world to my project, The...
habs11 Complete Projects 18 23,324 07-13-2016, 03:34 AM
    Thread: Weird, unexplained "Unable to find file" error, please help!
Post: RE: Weird, unexplained "Unable to find file" error...

Worked like a charm! Thanks for helping me solve the issue, it is much appreciated. I know that there are several other points in the game that call the 'to_HQ' feature, so I will keep you posted if m...
habs11 General Support 5 9,787 03-15-2015, 06:49 PM
    Thread: Weird, unexplained "Unable to find file" error, please help!
Post: RE: Weird, unexplained "Unable to find file" error...

@ DerVVulfman It seems like the encrypter is the issue. I tried it on my CPU and I got the same error. Unfortunately I am well past the 128 limit. I'm actually pushing 900MB without the music. T...
habs11 General Support 5 9,787 03-12-2015, 04:48 AM
    Thread: {RPGMXP} Create a state which protects you from a certain type of attack
Post: RE: {RPGMXP} Create a state which protects you fro...

The game mechanics of the "Elemental Defense" will only reduce the damage by 1/2 with states. So, if you want to make that the "Elemental Defense" will nullify the damage, you will have to change the ...
habs11 General Support 3 6,955 03-09-2015, 01:36 AM
    Thread: Weird, unexplained "Unable to find file" error, please help!
Post: Weird, unexplained "Unable to find file" error, pl...

Greetings, I have completed my project and have sent it to my brother for testing. Although I have test-played through it twice, he has encountered an error that I have never seen before: ...
habs11 General Support 5 9,787 03-09-2015, 01:29 AM
    Thread: Super Simple Vehicle System - Enhanced
Post: RE: Super Simple Vehicle System - Enhanced

DerVVulfman, Sorry it's taken so long to get back to you, football season for me is quite busy. I have a few issues with the system if you have the time to check them out. 1. There is a bug in t...
habs11 Scripts Database 65 81,768 12-21-2013, 10:55 PM
    Thread: Super Simple Vehicle System - Enhanced
Post: RE: Super Simple Vehicle System - Enhanced

Sorry I disappeared for a little while, I kinda had a master's thesis to defend. Thanks a bunch! This is perfect. Once again, you never fail to get things done. Much appreciated! [hr] Hey man, Sorr...
habs11 Scripts Database 65 81,768 08-19-2013, 12:50 AM
    Thread: MultiSlots!
Post: RE: MultiSlots!

My man! Works like a charm. No surprise that you came through and delivered as usual. Thanks a bunch, I owe you yet again!
habs11 Scripts Database 69 91,852 07-14-2013, 04:30 PM
    Thread: MultiSlots!
Post: RE: MultiSlots!

I have looked at your 'Brenda's Visual Battlers' script and it is awesome (no surprise). However I am using an 11-pose actor graphics for my battlers, so creating extra graphics with no weapon and oth...
habs11 Scripts Database 69 91,852 07-13-2013, 10:37 PM
    Thread: MultiSlots!
Post: RE: MultiSlots!

DerVVulfman, If you get tired of the requests, just tell me to stop :). Great script as always, love what you do with everything. Would it be possible to make it so an actor was forbidden to hav...
habs11 Scripts Database 69 91,852 07-12-2013, 08:31 PM
    Thread: AnimBat! - Animated Battlers - Comprehensive
Post: RE: Minkoff's Animated Battlers - Enhanced

DerVVulfman, I am just coming out of the woodwork with these questions for you, I hope you don't mind! I have a little issue with the battlers system. I am using Charlie Fleed's CTB in conjuncti...
habs11 Scripts Database 174 272,268 07-11-2013, 03:26 PM
    Thread: Super Simple Vehicle System - Enhanced
Post: RE: Super Simple Vehicle System - Enhanced

Yes, I do enjoy the updated system and all of it's uses. Pretty awesome what you have done! I can see now how I could use the regular transfer function to do just about anything now. I checked out you...
habs11 Scripts Database 65 81,768 07-11-2013, 03:13 PM