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Thread: Gradient Fonts & Font extend
Post: Gradient Fonts & Font extend
Bitmap & Font expansion.
Description:
Well this scripts it's a nice one, it can work with XP and VX without any change. It makes new adds to Bitmap and Font Classes.
Its an scripter´s tool, not ... |
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Ramiro |
Scripts Database
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1 |
4,654 |
03-08-2010, 04:07 AM |
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Thread: MAWS VX - Modified Advanced Weather Script (an Edit)
Post: MAWS VX - Modified Advanced Weather Script (an Edi...
DerVVulfman Wrote:
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SPLIT off as a new thread.
To Agckuu_Coceg: I put the 'correct' call in the 1st post. The initial instructions to use $game_screen.weather was wrong. Just use screen.weath... |
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Ramiro |
Scripts Database
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6 |
12,567 |
03-07-2010, 10:59 PM |
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Thread: Change Name / Graphic or Zoom Character Graphic XP VX
Post: Change Name / Graphic or Zoom Character Graphic XP...
i can give an opinion in the project:
by just putting
Code:
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class Sprite_Character
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instead of
Code:
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Sprite = File.exist?('Game.rxproj') ? RPG::Sprite : Sprite_Base
class Sprite_Character... |
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Ramiro |
Scripts Database
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4 |
7,653 |
03-04-2010, 07:40 AM |
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Thread: MAWS VX - Modified Advanced Weather Script (an Edit)
Post: MAWS VX - Modified Advanced Weather Script (an Edi...
MAWS - Modified Advanced Weather Script.
Based on AWS maded by Ccoa.
And Modifications by Agckuu Coceg.
by Ramiro
RPG Maker: VX
Well i'll put the VX here with the mods:
I put it in a txt (too ... |
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Ramiro |
Scripts Database
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6 |
12,567 |
03-03-2010, 07:29 AM |
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Thread: Global Warming
Post: Global Warming
It dosen't matter if "15,000 scientists have now rejected the idea of global warming entirely.", Do u like to breath C02 anyway?
I don't know if global warning it's cause of nature or the human's poll... |
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Ramiro |
General Chat
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13 |
13,905 |
12-21-2009, 08:09 PM |
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Thread: What Makes an Event System
Post: What Makes an Event System
Yes, i love event systems, they made the impossible before the RMXP with RGSS.
About the 750 common events, well maybe if you look well, you'll see than some CBS needs arround 750 methods to make it, ... |
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Ramiro |
Development Discussion
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8 |
12,850 |
12-20-2009, 06:00 PM |
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Thread: Card Game Data Structure
Post: Card Game Data Structure
Tanks trick, this system works fine in VX and XP i think, its a good idea to make with this some card games,
taks trick, i like this :P
PD: (Can i call you trick ? if not replace all trick with trikst... |
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Ramiro |
Scripts Database
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5 |
10,052 |
12-09-2009, 01:58 AM |
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Thread: Tilemap Editor (untitled)
Post: Tilemap Editor (untitled)
O.o Tri-trickster stikes again :P hahahahahahahaha.
Tanks for this, i was looking for this log time ago ^^ |
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Ramiro |
Tools
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26 |
30,772 |
12-09-2009, 01:06 AM |
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Thread: Which kind of battle system do you enjoy the most?
Post: Which kind of battle system do you enjoy the most?
Bolt Wrote:
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Sure, it's not all luck, but when you go for the finishing blow, no items left to heal you, you're one hit from death, and the game decides you miss and he hits, that's not strategy or... |
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Ramiro |
Development Discussion
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24 |
30,079 |
11-30-2009, 06:24 PM |
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Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...
I use VX, but i tested the new rmxp version.
All the bugs than you describe on the read me i saw them on first try i opened the game -.-...
Well, anothe rone is the projectile, idk why it seems than i... |
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Ramiro |
Scripts Database
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44 |
69,285 |
11-30-2009, 06:09 PM |
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Thread: Which kind of battle system do you enjoy the most?
Post: Which kind of battle system do you enjoy the most?
I loved sideview, they have lots of changes and they have almost infinities possibilities, the ABS systems are good, but for me they are all of them almost the same |
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Ramiro |
Development Discussion
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24 |
30,079 |
11-28-2009, 08:05 PM |
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Thread: Big Maps vs. Small Maps
Post: Big Maps vs. Small Maps
I use most the time 40X40 maps and the bigger was 100X100, i dont think than you need bigger ones... |
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Ramiro |
Development Discussion
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28 |
36,759 |
11-28-2009, 08:02 PM |
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Thread: VX versus XP. Your view upon the two engines.
Post: VX versus XP. Your view upon the two engines.
Of course not DerVVulfman, just imagine if they make "the perfect rpg maker", they won't sell any other one, so they just make upgrades and downgrades because they loved to have people buying(well, i ... |
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Ramiro |
Development Discussion
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27 |
33,550 |
11-28-2009, 08:01 PM |
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Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...
WOW YOU ARE JUST AWESOME GUBID
We were waiting for this a long time but i hope than the time won't be in vain. Taks for continue this awesome script gubid |
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Ramiro |
Scripts Database
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44 |
69,285 |
11-23-2009, 02:32 AM |
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Thread: A good way to make an interrupt scene
Post: A good way to make an interrupt scene
Ok i made an XP example and a VX example to call the Scene Skill on map
Remember, it's just an example you can make anything you want with this. |
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Ramiro |
Tutorials
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4 |
7,088 |
11-21-2009, 06:25 PM |
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Thread: A good way to make an interrupt scene
Post: A good way to make an interrupt scene
Hello im here to make a tip of an interrupt scene
What's an interrupt scene
Its an special scene than can be shown "inside" another scene (good to separate some thigs..., sometimes)
How can i m... |
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Ramiro |
Tutorials
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4 |
7,088 |
11-20-2009, 02:42 PM |
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Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...
@Miracle:
you don't really need to make a new scene(you can make an interrupt scene and the problem is solved)
I will make a guide to how to make a template for an interrupt scene later :P
But there a... |
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Ramiro |
Scripts Database
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44 |
69,285 |
11-20-2009, 02:05 PM |
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Thread: What's on your mind?
Post: What's on your mind?
On my mind there is a lot of numbers for the exams... OMG, my head is drying... |
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Ramiro |
General Chat
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4,390 |
3,645,544 |
11-15-2009, 02:20 PM |
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Thread: A good map name show
Post: A good map name show
Ok ok :P, about the lazy ones it was just a joke, don't take all my words with all of its meaning ok?
Just have a bit of 'side thinking'. Well, maybe y can do an XP verison too... |
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Ramiro |
Scripts Database
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6 |
10,550 |
11-06-2009, 09:07 PM |
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Thread: A good map name show
Post: A good map name show
Added screenshots(for lazy people than don't want to paste a little script in materials section...)
Ok its all, maybe just give it a try and look all the effect |
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Ramiro |
Scripts Database
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6 |
10,550 |
11-06-2009, 08:47 PM |