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    Thread: Gradient Fonts & Font extend
Post: Gradient Fonts & Font extend

Bitmap & Font expansion. Description: Well this scripts it's a nice one, it can work with XP and VX without any change. It makes new adds to Bitmap and Font Classes. Its an scripter´s tool, not ...
Ramiro Scripts Database 1 4,654 03-08-2010, 04:07 AM
    Thread: MAWS VX - Modified Advanced Weather Script (an Edit)
Post: MAWS VX - Modified Advanced Weather Script (an Edi...

DerVVulfman Wrote: -- SPLIT off as a new thread. To Agckuu_Coceg: I put the 'correct' call in the 1st post. The initial instructions to use $game_screen.weather was wrong. Just use screen.weath...
Ramiro Scripts Database 6 12,567 03-07-2010, 10:59 PM
    Thread: Change Name / Graphic or Zoom Character Graphic XP VX
Post: Change Name / Graphic or Zoom Character Graphic XP...

i can give an opinion in the project: by just putting Code: -- class Sprite_Character -- instead of Code: -- Sprite = File.exist?('Game.rxproj') ? RPG::Sprite : Sprite_Base class Sprite_Character...
Ramiro Scripts Database 4 7,653 03-04-2010, 07:40 AM
    Thread: MAWS VX - Modified Advanced Weather Script (an Edit)
Post: MAWS VX - Modified Advanced Weather Script (an Edi...

MAWS - Modified Advanced Weather Script. Based on AWS maded by Ccoa. And Modifications by Agckuu Coceg. by Ramiro RPG Maker: VX Well i'll put the VX here with the mods: I put it in a txt (too ...
Ramiro Scripts Database 6 12,567 03-03-2010, 07:29 AM
    Thread: Global Warming
Post: Global Warming

It dosen't matter if "15,000 scientists have now rejected the idea of global warming entirely.", Do u like to breath C02 anyway? I don't know if global warning it's cause of nature or the human's poll...
Ramiro General Chat 13 13,905 12-21-2009, 08:09 PM
    Thread: What Makes an Event System
Post: What Makes an Event System

Yes, i love event systems, they made the impossible before the RMXP with RGSS. About the 750 common events, well maybe if you look well, you'll see than some CBS needs arround 750 methods to make it, ...
Ramiro Development Discussion 8 12,850 12-20-2009, 06:00 PM
    Thread: Card Game Data Structure
Post: Card Game Data Structure

Tanks trick, this system works fine in VX and XP i think, its a good idea to make with this some card games, taks trick, i like this :P PD: (Can i call you trick ? if not replace all trick with trikst...
Ramiro Scripts Database 5 10,052 12-09-2009, 01:58 AM
    Thread: Tilemap Editor (untitled)
Post: Tilemap Editor (untitled)

O.o Tri-trickster stikes again :P hahahahahahahaha. Tanks for this, i was looking for this log time ago ^^
Ramiro Tools 26 30,772 12-09-2009, 01:06 AM
    Thread: Which kind of battle system do you enjoy the most?
Post: Which kind of battle system do you enjoy the most?

Bolt Wrote: -- Sure, it's not all luck, but when you go for the finishing blow, no items left to heal you, you're one hit from death, and the game decides you miss and he hits, that's not strategy or...
Ramiro Development Discussion 24 30,079 11-30-2009, 06:24 PM
    Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...

I use VX, but i tested the new rmxp version. All the bugs than you describe on the read me i saw them on first try i opened the game -.-... Well, anothe rone is the projectile, idk why it seems than i...
Ramiro Scripts Database 44 69,285 11-30-2009, 06:09 PM
    Thread: Which kind of battle system do you enjoy the most?
Post: Which kind of battle system do you enjoy the most?

I loved sideview, they have lots of changes and they have almost infinities possibilities, the ABS systems are good, but for me they are all of them almost the same
Ramiro Development Discussion 24 30,079 11-28-2009, 08:05 PM
    Thread: Big Maps vs. Small Maps
Post: Big Maps vs. Small Maps

I use most the time 40X40 maps and the bigger was 100X100, i dont think than you need bigger ones...
Ramiro Development Discussion 28 36,759 11-28-2009, 08:02 PM
    Thread: VX versus XP. Your view upon the two engines.
Post: VX versus XP. Your view upon the two engines.

Of course not DerVVulfman, just imagine if they make "the perfect rpg maker", they won't sell any other one, so they just make upgrades and downgrades because they loved to have people buying(well, i ...
Ramiro Development Discussion 27 33,550 11-28-2009, 08:01 PM
    Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...

WOW YOU ARE JUST AWESOME GUBID We were waiting for this a long time but i hope than the time won't be in vain. Taks for continue this awesome script gubid
Ramiro Scripts Database 44 69,285 11-23-2009, 02:32 AM
    Thread: A good way to make an interrupt scene
Post: A good way to make an interrupt scene

Ok i made an XP example and a VX example to call the Scene Skill on map Remember, it's just an example you can make anything you want with this.
Ramiro Tutorials 4 7,088 11-21-2009, 06:25 PM
    Thread: A good way to make an interrupt scene
Post: A good way to make an interrupt scene

Hello im here to make a tip of an interrupt scene What's an interrupt scene Its an special scene than can be shown "inside" another scene (good to separate some thigs..., sometimes) How can i m...
Ramiro Tutorials 4 7,088 11-20-2009, 02:42 PM
    Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...

@Miracle: you don't really need to make a new scene(you can make an interrupt scene and the problem is solved) I will make a guide to how to make a template for an interrupt scene later :P But there a...
Ramiro Scripts Database 44 69,285 11-20-2009, 02:05 PM
    Thread: What's on your mind?
Post: What's on your mind?

On my mind there is a lot of numbers for the exams... OMG, my head is drying...
Ramiro General Chat 4,390 3,645,544 11-15-2009, 02:20 PM
    Thread: A good map name show
Post: A good map name show

Ok ok :P, about the lazy ones it was just a joke, don't take all my words with all of its meaning ok? Just have a bit of 'side thinking'. Well, maybe y can do an XP verison too...
Ramiro Scripts Database 6 10,550 11-06-2009, 09:07 PM
    Thread: A good map name show
Post: A good map name show

Added screenshots(for lazy people than don't want to paste a little script in materials section...) Ok its all, maybe just give it a try and look all the effect
Ramiro Scripts Database 6 10,550 11-06-2009, 08:47 PM