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    Thread: What's on your mind?
Post: RE: What's on your mind?

DerVVulfman Wrote: (06-24-2019, 05:42 AM) -- Who names a computer after a fruit? -- Has something to do with Newton which is actually pretty smart.
Son_Rukiri General Chat 4,388 3,588,711 06-24-2019, 06:22 AM
    Thread: What's on your mind?
Post: RE: What's on your mind?

kyonides Wrote: (06-24-2019, 01:33 AM) -- And which programming languages are supported in ZenRPG? O_o? -- GML > Game Maker Studio 2 Lua > Defold C# > Unity
Son_Rukiri General Chat 4,388 3,588,711 06-24-2019, 04:20 AM
    Thread: Maps and screenshots thread
Post: RE: Maps and screenshots thread

Not much going on but my RPG Party script is pretty much done :) https://i.imgur.com/bWjBClb.png
Son_Rukiri Development Discussion 1,051 977,961 06-23-2019, 10:15 PM
    Thread: What's on your mind?
Post: RE: What's on your mind?

Working on ZenRPG - An Open Source RPG Kit for Game Maker Studio 2, Defold, and Unity. The Unity version is the last version to be done with reason, it's a huge engine and is something I'm not that q...
Son_Rukiri General Chat 4,388 3,588,711 06-23-2019, 10:12 PM
    Thread: RGSS scripting dissections and explinations
Post: RE: RGSS scripting dissections and explinations

I'm aware of the functions, however the function is meant to actually move the Player or Event and that is the part I'm struggling with. Not so much the math behind it :p
Son_Rukiri Code Support 97 87,769 03-18-2019, 03:25 AM
    Thread: RPG Template [WIP]
Post: RE: RPG Template [WIP]

Basically whenever I sprite I generally will choose a light source and most anime and rpgs generally will choose the right side for shadows so the left side granted is almost always mirrored from the ...
Son_Rukiri Resources Database 4 6,387 03-17-2019, 09:05 PM
    Thread: RGSS scripting dissections and explinations
Post: RE: RGSS scripting dissections and explinations

This would just be a simple script event call, but anyone know how to make it work? Don't think I've truly looked at every script in well over a decade... Code: -- dir = pi * arctan2(Player.y - N...
Son_Rukiri Code Support 97 87,769 03-17-2019, 09:03 PM
    Thread: What's up, RMers?
Post: RE: What's up, RMers?

Just happy I can use my PC again, that is all move along!
Son_Rukiri Development Discussion 2,647 1,794,543 03-17-2019, 03:38 PM
  Wink Thread: RPG Template [WIP]
Post: RE: RPG Template [WIP]

PC has been in a storage unit for awhile, was nice to start doing pixel art again :) https://i.imgur.com/j9OX311.png
Son_Rukiri Resources Database 4 6,387 03-17-2019, 03:36 PM
    Thread: RPG Template [WIP]
Post: RPG Template [WIP]

I personally like doing my sprites from scratch and while battle sprites are much better left to being custom, I needed a way of speeding up character walk/run sprites so I decided to work on a base. ...
Son_Rukiri Resources Database 4 6,387 11-04-2018, 05:49 PM
    Thread: What are YouTubing?
Post: RE: What are YouTubing?

https://www.youtube.com/watch?v=eyFYYj6Mox8&list=RDu_kedRt65pY&index=10 Working on Sprites, so I have a pretty large, epic metal, rock, anime, music mix while I work.
Son_Rukiri General Chat 833 550,934 11-03-2018, 02:46 AM
    Thread: RPG Maker has gotten progressively worse since XP
Post: RE: RPG Maker has gotten progressively worse since...

Most RPGs releasing have a real-time combat system, not a turnbased one. So, Turn-Based systems are the dying breed... Real-Time ATB combat systems are a compromise and I think this is what th...
Son_Rukiri Development Discussion 19 21,787 07-20-2018, 01:45 AM
    Thread: What's up, RMers?
Post: RE: What's up, RMers?

Melana Wrote: (07-09-2018, 11:01 PM) -- I would only switch to a new engine if I'm able to import my RMXP project into it without many complications. I just put too many hours into it (something aro...
Son_Rukiri Development Discussion 2,647 1,794,543 07-10-2018, 02:09 AM
    Thread: What's up, RMers?
Post: RE: What's up, RMers?

kyonides Wrote: (07-09-2018, 09:17 PM) -- There was IG Maker by Enterbrain/Kadokawa but I refused to install about 1 GB of "sucker" software that might not work as expected, plus it gave me a bad fir...
Son_Rukiri Development Discussion 2,647 1,794,543 07-09-2018, 10:11 PM
    Thread: What's up, RMers?
Post: RE: What's up, RMers?

My 3 day weekend is almost over (granted only had today off as I have to work Saturday :( ) I managed to get my camera pretty smooth and has a border system so the camera doesn't follow every pixel ...
Son_Rukiri Development Discussion 2,647 1,794,543 07-09-2018, 07:45 PM
    Thread: RPG Maker has gotten progressively worse since XP
Post: RE: RPG Maker has gotten progressively worse since...

KDC Wrote: (07-09-2018, 07:53 AM) -- MetalRenard Wrote: (07-09-2018, 06:55 AM) -- Let's face it, they've been taking stuff out since 2k3. I honestly believe that 2k3 with Cherry's mods applied is th...
Son_Rukiri Development Discussion 19 21,787 07-09-2018, 04:08 PM
    Thread: RPG Maker has gotten progressively worse since XP
Post: RE: RPG Maker has gotten progressively worse since...

MV is pretty popular right now, mapping has been sorted out with TileD which honestly is fine but an in editor tile editor is a better solution, game maker got it down but they say it's "too much", I ...
Son_Rukiri Development Discussion 19 21,787 07-09-2018, 03:32 AM
    Thread: What's up, RMers?
Post: RE: What's up, RMers?

Melana Wrote: (07-08-2018, 01:10 PM) -- I finally managed to tell my graphics card to stop stretching RMXP games to 16:9 resolution in full screen. That always annoyed me. -- Nvidia or Amd?  In N...
Son_Rukiri Development Discussion 2,647 1,794,543 07-08-2018, 10:49 PM
    Thread: The PlayStation 3's Web Browser
Post: RE: The PlayStation 3's Web Browser

The web from 2006 is a very different place than it is now, granted the very websites I visit actually haven't changed much visually since then but the technology has likely been updated. For a 06 we...
Son_Rukiri Tech Talk 2 5,172 07-08-2018, 10:42 PM
    Thread: RPG Maker has gotten progressively worse since XP
Post: RE: RPG Maker has gotten progressively worse since...

Steel Beast 6Beets Wrote: (07-08-2018, 01:46 PM) -- Toss me with the people that claim that RM peaked with XP. Of course, maybe I'm biased because XP is the one maker I have the most experience w...
Son_Rukiri Development Discussion 19 21,787 07-08-2018, 10:39 PM