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Thread: Remaining turns of states
Post: RE: Remaining turns of states
Melana Wrote: (07-31-2018, 11:16 PM)
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Today I coded a window which shows all states that are currently added to the actor.
It's also possible to show this window in battle so now I'm wondering how ... |
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BeJeremiah |
Code Support
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3 |
6,247 |
08-01-2018, 01:18 AM |
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Thread: Kyonides's Series of Demos
Post: RE: KLevel XP Series of Demos
kyonides Wrote: (07-31-2018, 05:56 AM)
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Well, I had to make an insignificant change in the vouchers array to avoid getting such a pesky error message. Fine, I also had to update my scene script in ... |
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BeJeremiah |
Upcoming Projects
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18 |
20,144 |
07-31-2018, 08:41 AM |
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Thread: KLevel XP
Post: RE: KLevel XP
I also got the chance to test this. Great job! |
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BeJeremiah |
Scripts Database
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8 |
10,985 |
06-28-2018, 09:20 AM |
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Thread: FOE (formerly Hearts Forbidden)
Post: RE: FOE (formerly Hearts Forbidden)
Character Spotlight - Mortua
Today's character spotlight is about the enigmatic Mortua. She is one the driving characters in The Frailty of Eden.
"Before "things" that mean nothing ... made some... |
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BeJeremiah |
Upcoming Projects
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3 |
6,759 |
06-22-2018, 12:44 AM |
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Thread: What's on your mind?
Post: RE: What's on your mind?
DerVVulfman Wrote: (06-13-2018, 03:28 AM)
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Have you heard the story of the woman who left a negative review on Bing?
She visited a Doctor and was given bills that her insurance wouldn't pay, rat... |
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BeJeremiah |
General Chat
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4,388 |
3,583,410 |
06-13-2018, 05:48 AM |
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Thread: using $scene during battles
Post: RE: using $scene during battles
Keeroh Wrote: (01-17-2018, 03:12 PM)
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Yes, for now the best solution that I came up with was using variables and giving the player a 30% chance per turn to use a skill that either grants 100% evasi... |
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BeJeremiah |
Code Support
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5 |
7,572 |
01-17-2018, 03:40 PM |
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Thread: Sorting Items in Shop Window
Post: RE: Sorting Items in Shop Window
Melana Wrote: (01-17-2018, 01:35 AM)
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Yes, that works fine.
The only complicated thing is to have a complete uncommon order without a specific sorting.
Like adding weapon[67],weapon[64] and wea... |
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BeJeremiah |
Code Support
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13 |
15,109 |
01-17-2018, 01:58 AM |
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Thread: using $scene during battles
Post: RE: using $scene during battles
I believe that script is used in events not in the battle system.
If you change the value of global variable $scene it automatically exits the old scene and begins an instance of the new one. |
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BeJeremiah |
Code Support
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5 |
7,572 |
01-17-2018, 01:55 AM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
The shop keeper and our hero are about to have a conversation.
Maybe haggle a little bit...play hokey pokey with a sharp object. Who knows? |
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BeJeremiah |
Development Discussion
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2,647 |
1,792,503 |
01-17-2018, 01:24 AM |
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Thread: BlueSkies 2 (Complete!)
Post: RE: BlueSkies 2 (Complete!)
I downloaded the demo...im trying it. I was stuck at first boss last time so may level up more before hand. |
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BeJeremiah |
Complete Projects
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21 |
27,410 |
01-17-2018, 01:17 AM |
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Thread: Sorting Items in Shop Window
Post: RE: Sorting Items in Shop Window
Melana Wrote: (01-17-2018, 12:55 AM)
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That helps alot.
Thank you!
At least as long as the alphabetical order does the trick.^^
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if not, change .name to the attribute you need. You can sort ... |
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BeJeremiah |
Code Support
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13 |
15,109 |
01-17-2018, 01:15 AM |
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Thread: Sorting Items in Shop Window
Post: RE: Sorting Items in Shop Window
Try this. Not sure if this is what you are looking for but trying replacing refresh method in Shop Buy with this.
Code:
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def refresh
if self.contents != nil
self.contents.dispose
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BeJeremiah |
Code Support
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13 |
15,109 |
01-17-2018, 12:21 AM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
Yes! Why hide of that hard map work. Mapping is my favorite part and the reason I stick with RMXP the most.
In the road ahead I am working on that "use" feature that is currently "glitchy" and... |
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BeJeremiah |
Development Discussion
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2,647 |
1,792,503 |
01-14-2018, 02:05 PM |
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Thread: What's on your mind?
Post: RE: What's on your mind?
Finding new scripting ideas beyond reinventing the wheel may be a difficult. Why not go through some upcoming projects and see if you get ideas from game makers who have no scripting ability at all. Y... |
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BeJeremiah |
General Chat
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4,388 |
3,583,410 |
01-14-2018, 05:32 AM |
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Thread: Scarlet Star
Post: RE: Scarlet Star
I do enjoy the perspective. Gives that feeling that something will slide down from the ceiling or something. A good horror based game is something to look forward to. |
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BeJeremiah |
Upcoming Projects
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10 |
13,710 |
01-14-2018, 05:24 AM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
Making progress on my Skill Equip Project. Working on a shop and other things to make it shiny. Gave it a face life in photoshop since i dont like using the window skins. too ... blocky.
Before ...... |
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BeJeremiah |
Development Discussion
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2,647 |
1,792,503 |
01-14-2018, 05:20 AM |
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Thread: What's up, RMers?
Post: RE: What's up, RMers?
I am not great at ruby but I like to play around. Latest project. Skill Grid like Chrono Cross (Well, as close as possible).
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BeJeremiah |
Development Discussion
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2,647 |
1,792,503 |
01-02-2018, 12:50 AM |
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Thread: The Untold Story: Fighting for a New World
Post: RE: The Untold Story: Fighting for a New World
TsunamiJurai Wrote: (06-03-2017, 05:46 PM)
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Thank you for your feeback. Some of the stuff that you have said im trying to work on them. SO here is a few things im working on or fixed. Contains Spoi... |
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BeJeremiah |
Upcoming Projects
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43 |
52,772 |
06-03-2017, 10:27 PM |
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Thread: The Untold Story: Fighting for a New World
Post: RE: The Untold Story: Fighting for a New World
I enjoyed the demo, I have included my impressions in the spoiler so as not to reveal you plot and such.
My Impressions...
[spoiler]
In the opening sequence, images would speak loader than word... |
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BeJeremiah |
Upcoming Projects
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43 |
52,772 |
06-03-2017, 02:31 AM |
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Thread: Yesteryear
Post: RE: Yesteryear
I am curious, are those the foot prints from inventor's creations (i forget her name im sorry) on you logo? They don't look random. |
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BeJeremiah |
Upcoming Projects
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40 |
49,719 |
05-24-2017, 02:31 AM |