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Thread: The Lycan ABS
Post: RE: The Lycan ABS
Great, DerVVulfman! Your system at last! This script it's still compatible with Micko's Skill Tree, Pickpocket Thievery and the Paperdoll System? I've pretty much extended my game with this scripts (a... |
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Erechel |
Scripts Database
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115 |
146,048 |
12-05-2012, 09:14 PM |
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Thread: MrMo's ABS Ultimate
Post: RE: MrMo's ABS Ultimate
Is there any way to do damage without weapons? I've proved changing game_actor default damage, but there is no attack. By the way, now that I've improved with various scripts, I want to customize dama... |
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Erechel |
Scripts Database
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28 |
67,336 |
07-06-2012, 06:08 AM |
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Thread: Audio Settings
Post: RE: Audio Settings
EXCELENT! It was a pain in the ass the music volume |
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Erechel |
Scripts Database
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1 |
5,808 |
07-03-2012, 09:36 PM |
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Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree
DerVVulfman Wrote: (06-27-2012, 03:21 AM)
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That may be something for the RGSS Support thread as it pertains to whatever script you're using as well as this script. A copy of, or a link to, the scri... |
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Erechel |
Scripts Database
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48 |
83,379 |
06-27-2012, 06:42 PM |
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Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree
Sorry for the constant bugging in the forum, but I have a thing...
I want to use the passive skills like expendable XP for a kinda custom levelling. I'll explain: instead of increase stats whenever yo... |
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Erechel |
Scripts Database
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48 |
83,379 |
06-27-2012, 12:43 AM |
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Thread: I would like some advice for my project.
Post: RE: I would like some advice for my project.
I have a hungry and sleeping system made entirely of events. You can do it with a common event in parallel process (with an interruptor when the game begins or such), and assign a variable of "hungry"... |
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Erechel |
General Support
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19 |
24,352 |
06-26-2012, 10:09 PM |
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Thread: Fading Suns: Crepúsculo Blanco
Post: Fading Suns: Crepúsculo Blanco
https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash3/556042_493260460689390_348684175_n.jpg
Hello people! there is a demo (http://www.mediafire.com/?xce7q9bgjw5eorp) of my game. It's a space opera b... |
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Erechel |
Upcoming Projects
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2 |
5,506 |
06-26-2012, 11:45 AM |
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Thread: Kitsune's Extra Statistics
Post: RE: Kitsune's Extra Statistics
DerVVulfman Wrote: (05-16-2012, 06:49 AM)
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Kitsune isn't very plug-and-play. Whoever uses it plans to create a whole new parameter that RMXP doesn't have in any part of the default scripts. For cur... |
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Erechel |
Scripts Database
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10 |
19,781 |
06-26-2012, 03:09 AM |
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Thread: Pickpocket Thievery
Post: RE: Pickpocket Thievery
DerVVulfman Wrote: (06-24-2012, 08:13 PM)
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Check to see if you have the script set up so only certain 'classes' can perform the thievery act and/or if you need a certain skill (thievery) or item th... |
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Erechel |
Scripts Database
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10 |
15,199 |
06-25-2012, 09:29 PM |
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Thread: Kitsune's Extra Statistics
Post: RE: Kitsune's Extra Statistics
I have two common event that identifies various states ("naked" and "dressed", "barefoot" - "with shoes"). Whenever an armor or such is weared by a character, the state "dressed" appears, and "cures" ... |
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Erechel |
Scripts Database
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10 |
19,781 |
06-25-2012, 09:11 PM |
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Thread: Pickpocket Thievery
Post: RE: Pickpocket Thievery
I don't know howto do it work with the ABS. I have installed the patch and the script, i've changed the keyboard action of Defense, and activated the switch, but it just doesn't work. No Error window,... |
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Erechel |
Scripts Database
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10 |
15,199 |
06-24-2012, 08:10 PM |
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Thread: MrMo's ABS Ultimate and Other Scripts
Post: RE: MrMo's ABS Ultimate and Other Scripts
DerVVulfman, I have downloaded the scripts that you recommended me, and they work great. Now I'm trying to use the Momomo bestiary, and I want to add a new option, but I think i can figure out myself;... |
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Erechel |
Code Support
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6 |
8,339 |
05-07-2012, 03:37 AM |
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Thread: MrMo's ABS Ultimate and Other Scripts
Post: RE: MrMo's ABS Ultimate and Other Scripts
Sorry, the first one at least was incomplete. There it is:
[spoiler]
#-------------------------------------------------------------------------
# Script de alquimia
#--------------------------------... |
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Erechel |
Code Support
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6 |
8,339 |
05-03-2012, 02:30 PM |
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Thread: MrMo's ABS Ultimate and Other Scripts
Post: RE: MrMo's ABS Ultimate and Other Scripts
Thanks. The alchemy is an important issue, because an entire class depends of him. I have copied two times in my game with different names and modules so i can use different abilities for different re... |
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Erechel |
Code Support
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6 |
8,339 |
05-02-2012, 03:59 PM |
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Thread: Some Sci Fi Designs
Post: Some Sci Fi Designs
Hello! I'm new at this forum, and i want to share a few Sci Fi designs i've made for my own project. Some of them are taller variations from extended RTPs, and others are my own pixel-by-pixel creati... |
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Erechel |
Art and Design
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1 |
6,822 |
05-01-2012, 08:01 AM |
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Thread: MrMo's ABS Ultimate and Other Scripts
Post: MrMo's ABS Ultimate and Other Scripts
Hello, I'm an Argentinian trying to design an Sci Fi RPG, but i'm not good at all scripting. I've found this ABS very attractive for my game, but it crashes with some of my other scripts (many of them... |
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Erechel |
Code Support
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6 |
8,339 |
05-01-2012, 06:32 AM |