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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
I may actually consider making a game video, it something I never really thought about before. I am glad you like the look of it :) |
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Jacen |
Upcoming Projects
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21 |
29,957 |
06-21-2010, 11:20 AM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
Excuse the double post but i just noticed that my topic appears to be in the wrong place now. Perhaps due to changes in the website since I was last here. Could a mod move it to the Upcoming Projects ... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
06-14-2010, 10:15 PM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
Something of a long overdue update.
My laptop bricked sometime ago and I stopped work on the project for a while. I got it recovered recently however and have begun working again. I lost a lot of stu... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
06-14-2010, 10:10 PM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
Just a little update on my progress. I have been working on the scenes following the end of the demo as well as tinkering with the gameplay mechanics. Right now I am toying with the idea of making the... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
08-18-2009, 08:11 PM |
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Thread: What's up, RMers?
Post: What's up? [RM Edition]
Wyatt Wrote:
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A nuclear war ended up in mutations forming, which bred over generations creating two distinct sub-races, one smaller and one larger, which the humans jokingly called Dwarves and Elve... |
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Jacen |
Development Discussion
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2,651 |
1,831,877 |
08-16-2009, 03:30 PM |
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Thread: What's up, RMers?
Post: What's up? [RM Edition]
Wyatt Wrote:
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Working on a futuristic game set in post-apocalyptic Britain. It has Dwarves and Elves. Complicated. Anyway, all graphics and scripts and everything are going to be either custom or R... |
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Jacen |
Development Discussion
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2,651 |
1,831,877 |
08-16-2009, 12:08 PM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
The spelling errors have been fixed for the 0.2 demo release and I think the lag may be due to your system Miss Lalaba. I have played it on low spec PCs and it does not run as well. This is probably b... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
08-14-2009, 06:38 PM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
Miss Lalaba Wrote:
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The train screenshot totally reminds me of FFVIII. Was that the idea? Either way, it does. And I actually hated that part of the game...switches..or buttons..whatever it was!
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Jacen |
Upcoming Projects
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21 |
29,957 |
08-13-2009, 02:26 PM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
I bribed him with sexy time ;)
Nah GubiD has been on board with the project for quite some time now. I approached him, he was interested and it just kind of went from there. To date he has created f... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
08-12-2009, 08:03 AM |
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Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening
http://i110.photobucket.com/albums/n107/jacen999/banner.png
They say that the there was a time when there was no such thing as fiends roaming this world,
That they were the result of a war betwe... |
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Jacen |
Upcoming Projects
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21 |
29,957 |
08-12-2009, 12:57 AM |
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Thread: Maps and screenshots thread
Post: Maps and screenshots thread
Haha yeah there has been a lot of changes since you last played it. Its more or less a completely different game these days. I will post the project thread in the projects section and you can downloa... |
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Jacen |
Development Discussion
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1,051 |
991,231 |
08-12-2009, 12:46 AM |
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Thread: Maps and screenshots thread
Post: Maps and screenshots thread
wow computerwizoo7, I hate VX as a general rule but they are some nice screens you have there. Is that tileset custom made?
Here are a few screens from my project that I will post here shortly:
http... |
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Jacen |
Development Discussion
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1,051 |
991,231 |
08-11-2009, 11:37 PM |
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Thread: Interaction Indicator
Post: Interaction Indicator
Interaction Indicator
Introduction
This small eventing system allows you to have an indicator that a player can interact with something in the game world best used for treasure chests and item p... |
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Jacen |
Event Systems Database
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0 |
3,126 |
12-07-2008, 06:38 AM |
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Thread: Character Design
Post: Character Design
Character Design
Part I: The Hero
In this Tutorial I aim to teach those taking there first steps in game design how to write and execute a cast of characters for your games. I am writing this tuto... |
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Jacen |
Tutorials
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0 |
3,462 |
12-06-2008, 05:23 PM |