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    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

I may actually consider making a game video, it something I never really thought about before. I am glad you like the look of it :)
Jacen Upcoming Projects 21 29,957 06-21-2010, 11:20 AM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

Excuse the double post but i just noticed that my topic appears to be in the wrong place now. Perhaps due to changes in the website since I was last here. Could a mod move it to the Upcoming Projects ...
Jacen Upcoming Projects 21 29,957 06-14-2010, 10:15 PM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

Something of a long overdue update. My laptop bricked sometime ago and I stopped work on the project for a while. I got it recovered recently however and have begun working again. I lost a lot of stu...
Jacen Upcoming Projects 21 29,957 06-14-2010, 10:10 PM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

Just a little update on my progress. I have been working on the scenes following the end of the demo as well as tinkering with the gameplay mechanics. Right now I am toying with the idea of making the...
Jacen Upcoming Projects 21 29,957 08-18-2009, 08:11 PM
    Thread: What's up, RMers?
Post: What's up? [RM Edition]

Wyatt Wrote: -- A nuclear war ended up in mutations forming, which bred over generations creating two distinct sub-races, one smaller and one larger, which the humans jokingly called Dwarves and Elve...
Jacen Development Discussion 2,651 1,831,877 08-16-2009, 03:30 PM
    Thread: What's up, RMers?
Post: What's up? [RM Edition]

Wyatt Wrote: -- Working on a futuristic game set in post-apocalyptic Britain. It has Dwarves and Elves. Complicated. Anyway, all graphics and scripts and everything are going to be either custom or R...
Jacen Development Discussion 2,651 1,831,877 08-16-2009, 12:08 PM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

The spelling errors have been fixed for the 0.2 demo release and I think the lag may be due to your system Miss Lalaba. I have played it on low spec PCs and it does not run as well. This is probably b...
Jacen Upcoming Projects 21 29,957 08-14-2009, 06:38 PM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

Miss Lalaba Wrote: -- The train screenshot totally reminds me of FFVIII. Was that the idea? Either way, it does. And I actually hated that part of the game...switches..or buttons..whatever it was! ...
Jacen Upcoming Projects 21 29,957 08-13-2009, 02:26 PM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

I bribed him with sexy time ;) Nah GubiD has been on board with the project for quite some time now. I approached him, he was interested and it just kind of went from there. To date he has created f...
Jacen Upcoming Projects 21 29,957 08-12-2009, 08:03 AM
    Thread: Final Fantasy: Awakening
Post: Final Fantasy: Awakening

http://i110.photobucket.com/albums/n107/jacen999/banner.png They say that the there was a time when there was no such thing as fiends roaming this world, That they were the result of a war betwe...
Jacen Upcoming Projects 21 29,957 08-12-2009, 12:57 AM
    Thread: Maps and screenshots thread
Post: Maps and screenshots thread

Haha yeah there has been a lot of changes since you last played it. Its more or less a completely different game these days. I will post the project thread in the projects section and you can downloa...
Jacen Development Discussion 1,051 991,231 08-12-2009, 12:46 AM
    Thread: Maps and screenshots thread
Post: Maps and screenshots thread

wow computerwizoo7, I hate VX as a general rule but they are some nice screens you have there. Is that tileset custom made? Here are a few screens from my project that I will post here shortly: http...
Jacen Development Discussion 1,051 991,231 08-11-2009, 11:37 PM
    Thread: Interaction Indicator
Post: Interaction Indicator

Interaction Indicator Introduction This small eventing system allows you to have an indicator that a player can interact with something in the game world best used for treasure chests and item p...
Jacen Event Systems Database 0 3,126 12-07-2008, 06:38 AM
    Thread: Character Design
Post: Character Design

Character Design Part I: The Hero In this Tutorial I aim to teach those taking there first steps in game design how to write and execute a cast of characters for your games. I am writing this tuto...
Jacen Tutorials 0 3,462 12-06-2008, 05:23 PM