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    Thread: 5 Minutes 10 Minutes Ago
Post: RE: 5 Minutes 10 Minutes Ago

Okay! I do have some questions however. What are the rules involving using content that other's have made? You know, using some sprites that others have submitted, using scripts that others have s...
Cloak of Laser Cannon Forum Games & Nonsense 22 26,172 08-27-2012, 10:30 AM
    Thread: 5 Minutes 10 Minutes Ago
Post: RE: 5 Minutes 10 Minutes Ago

This is a neat idea and I wanna try it. I'm currently working on a different RPG Maker contest on another site, but the deadline is before the end of September, so I'll have time after that for this. ...
Cloak of Laser Cannon Forum Games & Nonsense 22 26,172 08-26-2012, 12:46 PM
    Thread: Furries
Post: RE: Furries

People who hate "furries" are people who didn't grow up with stuff like Duck Tales, Rescue Rangers, Teenage Mutant Ninja Turtles, Swat Kats, etc. apparently. So, Python Blue, if you like reptiles b...
Cloak of Laser Cannon General Chat 20 25,366 07-09-2012, 10:41 AM
    Thread: RPG Maker VX Ace, new RPG Maker.
Post: RE: RPG Maker VX Ace, new RPG Maker.

It looks neat, and I like the new features (and return of old ones...) but gee, I need to finish one of my XP games or VX games soon! I haven't finished even one and here's a third maker for the PC al...
Cloak of Laser Cannon Development Discussion 36 52,986 11-12-2011, 02:58 PM
    Thread: Why do people make fangames?
Post: RE: Why do people make fangames?

Well, I usually get obsessed and stuff with the games and their characters, so making fangames just feels normal. It's a strange form of tribute. The problem is, most of my fangame ideas are crossover...
Cloak of Laser Cannon Development Discussion 45 63,786 10-29-2011, 10:09 AM
    Thread: MultiCurrencies
Post: RE: MultiCurrencies

I'm going to assume it's not currently possible to receive multiple currencies from the same battle either, is it? Like say...you are fighting a dragon and a robot in the same battle party. The drago...
Cloak of Laser Cannon Scripts Database 9 15,854 08-17-2011, 09:53 AM
    Thread: MultiSlots!
Post: RE: MultiSlots!

Yeah, I thought it would be difficult. I had a feeling you might have tried something like that as well. Maybe someday, someone will make some totally crazy custom equipment script that can do things ...
Cloak of Laser Cannon Scripts Database 69 91,849 03-22-2011, 10:46 AM
    Thread: MultiSlots!
Post: RE: MultiSlots!

Hmmm...random thought here...it's sorta related to the switch between dual-wielding and using a shield thing. Have you ever played Final Fantasy Tactics Advance? It's equipment system is sort of like...
Cloak of Laser Cannon Scripts Database 69 91,849 03-21-2011, 10:14 AM
    Thread: MultiSlots!
Post: RE: MultiSlots!

Very well then. Thanks for explaining. I guess I'll have to use some other script if I want any octuple-wielders in my RPGs. I still have plenty of use for this though! (one thing I loved about the fi...
Cloak of Laser Cannon Scripts Database 69 91,849 03-19-2011, 01:37 PM
    Thread: MultiSlots!
Post: RE: MultiSlots!

Hey, I haven't checked this in a while...Seems you added several cool new features! Thanks for doing the "offhand" thing! Still...have you reconsidered triple-wielding and beyond? I know most peop...
Cloak of Laser Cannon Scripts Database 69 91,849 03-18-2011, 12:19 PM
    Thread: What are you listening to right now?
Post: RE: Music you're listening to? Part 2!

http://www.youtube.com/watch?v=HzCwldXDREM
Cloak of Laser Cannon General Chat 214 177,286 01-31-2011, 12:22 PM
    Thread: What are you listening to right now?
Post: RE: Music you're listening to? Part 2!

http://www.youtube.com/watch?v=QLXdB7okurE
Cloak of Laser Cannon General Chat 214 177,286 01-27-2011, 10:50 AM
    Thread: What are you listening to right now?
Post: RE: Music you're listening to? Part 2!

Electrical Communication - Rockman 8 http://www.youtube.com/watch?v=pOtQQV7jrS8&feature=related
Cloak of Laser Cannon General Chat 214 177,286 01-05-2011, 11:44 AM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

First of all, awesome script! This would be great for my current idea, as there are lots of characters that don't really equip any armor, but having attachments like this for each slot would work out ...
Cloak of Laser Cannon Scripts Database 145 180,939 11-26-2009, 01:04 PM
    Thread: Individual Troop Themes XP
Post: Individual Troop Themes XP

I've actually been wanting something like this for a while. It's perfect for those random boss monsters...
Cloak of Laser Cannon Scripts Database 5 8,797 10-02-2009, 10:58 AM
    Thread: Individual Troop Battlebacks
Post: Individual Troop Battlebacks

Cool script! This could be useful for a large room with different types of terrain, and when combined with a script that changes encounters based on where you are on the map...you could have different...
Cloak of Laser Cannon Scripts Database 3 7,848 10-02-2009, 10:57 AM
    Thread: MultiSlots!
Post: MultiSlots!

Now that you mention it, I thought that Guilliaume777's multi-slot script had an off-hand thing, but I never looked into it. Or maybe that was a different script? If you really are working on that ...
Cloak of Laser Cannon Scripts Database 69 91,849 09-09-2009, 09:28 AM
    Thread: MultiSlots!
Post: MultiSlots!

Cool! It works right now. Every multi-slot equipment script I used did that, and it always struck me as peculiar. But my name's Cloak of Laser Cannon, not Cloak of Laser Shadow. Don't worry about it t...
Cloak of Laser Cannon Scripts Database 69 91,849 09-08-2009, 09:21 AM
    Thread: MultiSlots!
Post: MultiSlots!

Awesome script! Finally an equipment slot modification script that actually changes the status screen as well! One question though, how would I go about changing the equipment screen display size?...
Cloak of Laser Cannon Scripts Database 69 91,849 09-05-2009, 08:53 AM