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 +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread:  | 
CriticalAlert VX + ACE - kyonides - 10-04-2024 CriticalAlert VX + ACE 
by Kyonides 
Introduction This scriptlet allows you to let the game call a preset common event whenever an actor or an enemy strikes the foe with a critical hit. The only thing you have to do is setting the appropriate common event ID's and that's it, guys! ![]() VX Script Code: # * CriticalAlert VX * #VX ACE Script Code: # * CriticalAlert ACE * #Terms & Conditions Free for use in any game. Don't buy cat treats for a week!   That's it!  
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