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 +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread:  | 
Kuest Dynamis VX + ACE - kyonides - 09-27-2024 Kuests Dynamis VX + ACE 
by Kyonides 
Introduction It is just another way to deal with the question of how to DYNAMICALLY create quests for your       heroes or even totally different parties, something that was not originally intended. ![]() The script already includes basic instructions embedded in my comments. Anyway, the best way to learn how to use it will be to take a look at the events. Side Notes Kuests Dynamis depends on its corresponding KButtonsManager script. That is exactly how you got those cool buttons working smoothly,   proving it is a very useful script on its own.Screenshots 
 Kuests Dynamis VX 
  			
		Terms & Conditions If you like to cry over   spilt ramen, you cannot download it.Otherwise, it is free for use in non commercial games. Contact me if you are going commercial. ![]() Obviously, I will be asking you to include me in your game credits.  |