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Vehikle SE - Printable Version

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+--- Thread: Vehikle SE (/thread-8864.html)



Vehikle SE - kyonides - 11-25-2023

Vehikle SE
VX + ACE

by Kyonides

Introduction

Did you ever need to play a SE once while boarding any vehicle during gameplay?
Guess what? Now you can do that in the blink of an eye! Winking

You just need to define a Filename, a Volume, and a Pitch for your SE's!
Take a look at the default options to find out how you can do it.

VX Script


Code:
# * Vehikle SE VX * #
#  Scripter : Kyonides Arkanthes
#  2023-11-24

# This scriptlet allows you to define a SE for each vehicle type.
# That SE will be played once whenever the player boards a given vehicle.

module Sound
  BOARD_SE = {}
  # BOARD_SE[Type] = ["Filename", Volume, Pitch]
  BOARD_SE[:boat] = ["Chime2", 70, 100]
  BOARD_SE[:ship] = ["Fog1", 70, 100]
  BOARD_SE[:airship] = ["Fire1", 70, 100]
  @vehicle_se = {} # Do Not Edit This Line!
  @types = [:boat, :ship, :airship]
  def self.find_vehicle_se(type)
    type = @types[type]
    RPG::SE.new(*BOARD_SE[type])
  end

  def self.play_vehicle_se(type)
    se = @vehicle_se[type] ||= find_vehicle_se(type)
    se.play
  end
end

class Game_Vehicle
  alias :kyon_vehikle_se_gm_veh_get_on :get_on
  def get_on
    kyon_vehikle_se_gm_veh_get_on
    Sound.play_vehicle_se(@type)
  end
end


VX ACE Script

Code:
# * Vehikle SE ACE * #
#  Scripter : Kyonides Arkanthes
#  2023-11-24

# This scriptlet allows you to define a SE for each vehicle type.
# That SE will be played once whenever the player boards a given vehicle.

module Sound
  BOARD_SE = {}
  # BOARD_SE[Type] = ["Filename", Volume, Pitch]
  BOARD_SE[:boat] = ["Chime1", 70, 100]
  BOARD_SE[:ship] = ["Fog1", 70, 100]
  BOARD_SE[:airship] = ["Fire1", 70, 100]
  @vehicle_se = {} # Do Not Edit This Line!
  def self.find_vehicle_se(type)
    RPG::SE.new(*BOARD_SE[type])
  end

  def self.play_vehicle_se(type)
    se = @vehicle_se[type] ||= find_vehicle_se(type)
    se.play
  end
end

class Game_Vehicle
  alias :kyon_vehikle_se_gm_veh_get_on :get_on
  def get_on
    kyon_vehikle_se_gm_veh_get_on
    Sound.play_vehicle_se(@type)
  end
end


Terms & Conditions

Free for use in ANY game. Gamer
Due credit is mandatory. Serious
That's it! Tongue sticking out