Save-Point
PlayMusik XP - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html)
+---- Thread: PlayMusik XP (/thread-8854.html)



PlayMusik XP - kyonides - 11-16-2023

PlayMusik
XP

by Kyonides

Introduction

It is just a simplistic music jukebox script.

This is how you can add as many songs (BGM's) as deemed necessary.

In the module you can find a constant called BGM_LIST. There add a new entry by typing:

Code:
BGM_LIST[:some_key] = ["Intro Theme", "Theme1", 40, 100]

...and that's it! The song will be available during gameplay.

To let the player add any song to his or her playlist, call this:

Code:
$game_system.add_song(:some_key)

...and that's all, folks! Tongue sticking out

[Image: attachment.php?aid=1993]
[Image: attachment.php?aid=1992]


Terms & Conditions

Free for use in any game. Gamer
Due credit is mandatory.
That's it! Tongue sticking out


RE: PlayMusik - kyonides - 11-17-2023

What a Great Night for Backports!

Yes, my dear friends, the script has been backported to both RMXP and RMVX a while ago! Shocked
For obvious reasons, XP's port lacks the strange sprite's radial blur and wave effects for it had not been implemented back in 2005, If I Recall Correctly IIRC.

Anyway, you're now free to fiddle with your playlists in game. Winking


RE: PlayMusik - kyonides - 11-22-2023

Version 0.5.0 Released!

This new version of my scriptlet now allows you to set a custom BGM from the playlist as your current map's autoplayable BGM. Happy with a sweat Yeah, that's pretty much all I had to tell you for today's update.


RE: PlayMusik - kyonides - 11-23-2023

Version 0.6.0 Released!

Valid for VX & ACE Only!

The latest version of your favorite jukebox script now features 5 different backdrop animations for your visual needs or cravings or demands... Happy with a sweat I guess you've got the idea by now.
That has also made me modify the menu to allow you to change it at any given time. Winking


RE: PlayMusik - kyonides - 11-24-2023

I Need to Make Small Correction Here!

As of now, RMXP also counts on 3 out of VX's 5 backdrop animation effects.
Happy with a sweat It gotta be self evident for you that XP has no wave effect by default so all those 2 effects are unavailable Sad on the RGSS1 port of my script.


RE: PlayMusik - kyonides - 08-06-2024

Version 0.8.0 Released!

Bug Fixes:

This update prevents the script from playing a non existing song like when you've entered the wrong :symbol or "string" while calling Game_System's add_song method.

For RMXP & RMVX

It now allows you to display more than 8 song names on screen.

For RMVX ACE

It now features a song list window that will change its starting width based on the largest song name on the list.