| 
 My Windowskins - chickendips -  02-20-2010
 
 i present u some of my windowskin works.
 some i made off of winamp skins, other ones inspired me to make.
  
 note: some of which will be in my game!
 
 check below for windowskin tiling and cursor add-on scripts!
 
 windowskins
 
 
 ![[Image: blueled.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/blueled.png) 
 
 ![[Image: energyamp.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/energyamp.png) 
 
 ![[Image: gbwin.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/gbwin.png) 
 
 ![[Image: hifi.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/hifi.png) 
 
 ![[Image: orange.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/orange.png) 
 
 ![[Image: redcobra.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/redcobra.png) 
 
 ![[Image: redcore.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/redcore.png) 
 
 ![[Image: redfuture.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/redfuture.png) 
 
 ![[Image: slickblack2.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/slickblack2.png) 
 
 ![[Image: slickblue.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/slickblue.png) 
 
 ![[Image: slickorange.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/slickorange.png) 
 
 ![[Image: systemshock.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/systemshock.png)  
 
 My Windowskins - chickendips -  02-20-2010
 
 part 2
 
 
 ![[Image: techy.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/techy.png) 
 
 ![[Image: techyhorizon.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/techyhorizon.png) 
 
 ![[Image: techymetal.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/techymetal.png) 
 
 ![[Image: techywood.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/techywood.png) 
 
 ![[Image: white.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/white.png) 
 
 ![[Image: windows7.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/windows7.png) 
 Enjoy :3
 
 
 My Windowskins - chickendips -  02-20-2010
 
 Dont want the windowskin background to stretch but tile instead?
 
 
 Code: #==============================================================================#????Window Base Edit ver. 1.10???
 #??Script by ParaDog
 #??http://2d6.parasite.jp/
 #------------------------------------------------------------------------------
 # Allows editing of the font, text color and tiling of the window backgrounds.
 #------------------------------------------------------------------------------
 # ?Installation?
 # Insert below Scene_Debug
 #==============================================================================
 
 module PARA_WINDOW_CUSTOM
 
 # Tile/Stretch setting for the window background ? true/false ?
 SKIN_TILING = true
 
 # Opacity of message window
 BACK_OPACITY = 160
 
 # Normal text color
 COLOR_NORMAL    = Color.new(255, 255, 255, 255)
 # Disabled text color
 COLOR_DISABLED  = Color.new(255, 255, 255, 128)
 # System text color
 COLOR_SYSTEM    = Color.new(192, 224, 255, 255)
 # Crisis text color
 COLOR_CRISIS    = Color.new(255, 255, 64, 255)
 # Knockout text color
 COLOR_KNOCKOUT  = Color.new(255, 64, 0, 255)
 
 # Message code "\C[n]" determines which color setting is used.
 # Syntax: COLOR_SET[n] = Color.new(red, green, blue, opacity)  where 'n' = 0-7
 COLOR_SET=[] # Please do not delete this line
 COLOR_SET[0]    = Color.new(255, 255, 255, 255)
 COLOR_SET[1]    = Color.new(128, 128, 255, 255)
 COLOR_SET[2]    = Color.new(255, 128, 128, 255)
 COLOR_SET[3]    = Color.new(128, 255, 128, 255)
 COLOR_SET[4]    = Color.new(128, 255, 255, 255)
 COLOR_SET[5]    = Color.new(255, 128, 255, 255)
 COLOR_SET[6]    = Color.new(255, 255, 128, 255)
 COLOR_SET[7]    = Color.new(192, 192, 192, 255)
 
 # Fontname(s)
 # Can hold multiple fonts if separated with ",".  Ex: ["Arial","MS Mincho"] )
 FONT_NAME       = ["Times New Roman", "MS Mincho"]
 FONT_SIZE       = 22      # The default font size
 FONT_BOLD       = false   # Bolded text? ?true/false?
 FONT_ITALIC     = false   # Italicized text? ?true/false?
 
 end
 
 # End of the config section
 #------------------------------------------------------------------------------
 
 #==============================================================================
 # ** Window_Base
 #------------------------------------------------------------------------------
 #  This class is for all in-game windows.
 #==============================================================================
 
 class Window_Base < Window
 Font.default_color = PARA_WINDOW_CUSTOM::COLOR_NORMAL
 Font.default_name = PARA_WINDOW_CUSTOM::FONT_NAME + ["MS PGothic"]
 Font.default_size = PARA_WINDOW_CUSTOM::FONT_SIZE
 Font.default_bold = PARA_WINDOW_CUSTOM::FONT_BOLD
 Font.default_italic = PARA_WINDOW_CUSTOM::FONT_ITALIC
 #--------------------------------------------------------------------------
 # * Object Initialization
 #--------------------------------------------------------------------------
 alias initialize_para_window_custom initialize
 def initialize(x, y, width, height)
 initialize_para_window_custom(x, y, width, height)
 self.stretch = !(PARA_WINDOW_CUSTOM::SKIN_TILING)
 end
 #--------------------------------------------------------------------------
 # * Get Text Color
 #     n : text color number (0-7)
 #--------------------------------------------------------------------------
 def text_color(n)
 return PARA_WINDOW_CUSTOM::COLOR_SET[n]
 end
 #--------------------------------------------------------------------------
 # * Get Normal Text Color
 #--------------------------------------------------------------------------
 def normal_color
 return PARA_WINDOW_CUSTOM::COLOR_NORMAL
 end
 #--------------------------------------------------------------------------
 # * Get Disabled Text Color
 #--------------------------------------------------------------------------
 def disabled_color
 return PARA_WINDOW_CUSTOM::COLOR_DISABLED
 end
 #--------------------------------------------------------------------------
 # * Get System Text Color
 #--------------------------------------------------------------------------
 def system_color
 return PARA_WINDOW_CUSTOM::COLOR_SYSTEM
 end
 #--------------------------------------------------------------------------
 # * Get Crisis Text Color
 #--------------------------------------------------------------------------
 def crisis_color
 return PARA_WINDOW_CUSTOM::COLOR_CRISIS
 end
 #--------------------------------------------------------------------------
 # * Get Knockout Text Color
 #--------------------------------------------------------------------------
 def knockout_color
 return PARA_WINDOW_CUSTOM::COLOR_KNOCKOUT
 end
 end
 
 #==============================================================================
 # ** Window_Message
 #------------------------------------------------------------------------------
 #  This message window is used to display text.
 #==============================================================================
 
 class Window_Message < Window_Selectable
 #--------------------------------------------------------------------------
 # * Set Window Position and Opacity Level
 #--------------------------------------------------------------------------
 alias reset_window_para_window_custom reset_window
 def reset_window
 reset_window_para_window_custom
 self.back_opacity = PARA_WINDOW_CUSTOM::BACK_OPACITY
 end
 end
 
 My Windowskins - chickendips -  02-20-2010
 
 want to include a cursor infront of the selection?
 
 ![[Image: windowskin.jpg]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/windowskin.jpg) script:
 
 animation add-on (need script above):Code: #==============================================================================#????Arrow-Type Selection Cursor?ver. 1.12???
 #??Script by ParaDog
 #??http://2d6.parasite.jp/
 #------------------------------------------------------------------------------
 # Uses an optional picture for the cursor in command selection windows.
 #==============================================================================
 
 module PARA_LEFT_CURSOR
 
 
 # Name of the cursor file (in the "Graphics/Windowskin" folder)
 FILE_NAME = "cursor"
 
 # Cursor type ? 0: Arrow  /   1: Arrow & Rect Border ?
 TYPE = 0
 
 end
 
 # End of the config section
 #------------------------------------------------------------------------------
 
 #==============================================================================
 # ** Window_Base
 #------------------------------------------------------------------------------
 #  This class is for all in-game windows.
 #==============================================================================
 
 class Window_Base
 #--------------------------------------------------------------------------
 #  * Update Cursor Rectangle
 #--------------------------------------------------------------------------
 alias cursor_rect_para_lcr cursor_rect
 def cursor_rect=(rect)
 if PARA_LEFT_CURSOR::TYPE == 1
 super(rect)
 end
 empty = Rect.new(0,0,0,0)
 if rect != empty and self.visible != false and @index != -1
 if @cursor == nil or @cursor.disposed?
 # Draw the sprite
 @cursor = Sprite.new
 @cursor.bitmap = RPG::Cache.windowskin(PARA_LEFT_CURSOR::FILE_NAME)
 end
 # Move the position of cursor sprite
 @cursor.x = self.x + rect.x
 cy = (rect.height-32) / 2
 @cursor.y = self.y + cy + rect.y + 16
 @cursor.z = self.z + 2
 elsif @cursor != nil
 @cursor.dispose
 end
 end
 #--------------------------------------------------------------------------
 # * Dispose
 #--------------------------------------------------------------------------
 alias dispose_para_cur dispose
 def dispose
 super
 if @cursor != nil
 @cursor.dispose
 end
 end
 #--------------------------------------------------------------------------
 # * self.visible
 #--------------------------------------------------------------------------
 def visible=(bool)
 super
 # Dispose if cursor and window contents bit map is set
 if @cursor != nil and bool == false
 @cursor.dispose
 end
 end
 #--------------------------------------------------------------------------
 # * self.x
 #--------------------------------------------------------------------------
 def x=(x)
 super
 if @index != nil
 # Update cursor rectangle
 update_cursor_rect
 end
 end
 #--------------------------------------------------------------------------
 # * self.y
 #--------------------------------------------------------------------------
 def y=(y)
 super
 if @index != nil
 # Update cursor rectangle
 update_cursor_rect
 end
 end
 end
 default cursorCode: #==============================================================================#??? Arrow-Type Selection Cursor - Animated Cursor ver. 1.00 ??
 #??Script by ParaDog
 #??http://2d6.parasite.jp/
 #------------------------------------------------------------------------------
 # An optional add-on for the "Arrow-Type Selection Cursor" script.
 #------------------------------------------------------------------------------
 # Uses the same cursor filename in the "Arrow-Type Selection Cursor" script for
 # the individual files.  If the cursor filename is 'hand' and the system is set
 # for a 3 frame animation, the images used would be:  hand1,  hand2  and  hand3
 # to create the animated cursor.
 #==============================================================================
 
 module PARA_LEFT_CURSOR
 
 # The number of images used in the cursor's animation
 MAX_FRAMES = 3
 
 # Animation delay speed.
 # Smaller values decrease speed between animation frames (ie faster animation)
 ANM_SPEED = 5
 
 end
 
 # End of the config section
 #------------------------------------------------------------------------------
 
 #==============================================================================
 # ** Window_Base
 #------------------------------------------------------------------------------
 #  This class is for all in-game windows.
 #==============================================================================
 
 class Window_Base
 #--------------------------------------------------------------------------
 #  * Update Cursor Rectangle
 #--------------------------------------------------------------------------
 alias cursor_rect_para_lcr cursor_rect
 def cursor_rect=(rect)
 if PARA_LEFT_CURSOR::TYPE == 1
 super(rect)
 end
 empty = Rect.new(0,0,0,0)
 if rect != empty and self.visible != false and @index != -1
 if @cursor == nil or @cursor.disposed?
 # Draw the sprite
 @cursor = Sprite.new
 @cursor_anm_frame = 1
 @cursor.bitmap = RPG::Cache.windowskin(PARA_LEFT_CURSOR::FILE_NAME+@cursor_anm_frame.to_s)
 @cursor_wait = PARA_LEFT_CURSOR::ANM_SPEED
 end
 # Moving the position of cursor sprite
 @cursor.x = self.x + rect.x
 cy = (rect.height-32) / 2
 @cursor.y = self.y + cy + rect.y + 16
 @cursor.z = self.z + 2
 elsif @cursor != nil
 @cursor.dispose
 end
 end
 #--------------------------------------------------------------------------
 # * Frame update
 #--------------------------------------------------------------------------
 def update
 super
 if @cursor != nil and @cursor.disposed? == false
 if @cursor_wait == nil or @cursor_wait <= 0
 @cursor_wait = PARA_LEFT_CURSOR::ANM_SPEED
 @cursor_anm_frame += 1
 if @cursor_anm_frame > PARA_LEFT_CURSOR::MAX_FRAMES
 @cursor_anm_frame = 1
 end
 @cursor.bitmap = RPG::Cache.windowskin(PARA_LEFT_CURSOR::FILE_NAME+@cursor_anm_frame.to_s)
 else
 @cursor_wait -= 1
 end
 end
 end
 end
 ![[Image: cursor.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/cursor.png) black(by me)
 
 ![[Image: cursor_.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/cursor_.png) white(by me)
 
 ![[Image: cursorw.png]](http://i887.photobucket.com/albums/ac73/chickendips/windowskins/cursorw.png)  
 
 My Windowskins - Ace -  02-20-2010
 
 Cool, I will use the tile stretching and the animated cursor.
 thx for that
 
 
 My Windowskins - chickendips -  02-21-2010
 
 here are some new ones i worked on:
 
 ![[Image: slick.png]](http://i887.photobucket.com/albums/ac73/chickendips/slick.png) 
 
 ![[Image: slicksnow.png]](http://i887.photobucket.com/albums/ac73/chickendips/slicksnow.png) 
 
 ![[Image: wws1.png]](http://i887.photobucket.com/albums/ac73/chickendips/wws1.png) 
 :)
 
 
 My Windowskins - chickendips -  02-21-2010
 
 just squeezing in 2 more for now. ^_^;
 
 
 ![[Image: bluecube.png]](http://i887.photobucket.com/albums/ac73/chickendips/bluecube.png) 
 
 ![[Image: notepad.png]](http://i887.photobucket.com/albums/ac73/chickendips/notepad.png)  
 
 My Windowskins - Mega Flare -  02-26-2010
 
 jesus christ your good dips <3 :p
 
 
 My Windowskins - chickendips -  02-26-2010
 
 thanks megaflare :)
 
 
 My Windowskins - chickendips -  02-26-2010
 
 2 new ones i just worked on today :)
 
 
 ![[Image: redfuture2.png]](http://i887.photobucket.com/albums/ac73/chickendips/redfuture2.png) 
 
 ![[Image: windows7c.png]](http://i887.photobucket.com/albums/ac73/chickendips/windows7c.png)  
 
 
 |