Starting RMVX Scripts - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Archives (https://www.save-point.org/forum-105.html) +--- Forum: Creation Asylum Archives (https://www.save-point.org/forum-90.html) +---- Forum: Scripts & Code Snippets (https://www.save-point.org/forum-92.html) +----- Forum: RPG Maker VX Code (https://www.save-point.org/forum-101.html) +----- Thread: Starting RMVX Scripts (/thread-7063.html) |
Starting RMVX Scripts - Zaha Torte - 02-10-2008 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. NOTE: THESE ARE NOT MY CREATIONS!!! They were created either by third party or friends of mine and I thought they'd be helpful for those starting out in VX. Descriptions: Fog System - Incorporates XP's fog system that was missing in VX. Useful for various visual effect. Location Name - Shows a picture from your Graphics\Pictures directory to showcase as a location name. Menu Status - Shows a picture from your Graphics\Pictures directory to showcase your character portrait in the status screen (instead of a battler). NeoFace - Additional effects for displaying a character portrait in the text box aside from the default. Looks nice, I recommend taking advantage of it. NMS - This is Dube's Advanced Message Script converted to VX. VERY handy, as we are all well aware of. Skip Title - This script allows you to skip the game's title screen, and create your title through events. This is tricky to use, though if done properly, it can create a spectacular intro event process for your game that creates a unique feel to it. Fog_Script.txt (Size: 8.6 KB / Downloads: 2) location_name_vx_1.0_demo.exe (Size: 426.4 KB / Downloads: 2) status_menu_aya_1.0_demo.exe (Size: 506.94 KB / Downloads: 1) NeoFace.txt (Size: 5.9 KB / Downloads: 4) NMS1.txt (Size: 17.95 KB / Downloads: 2) Demo_Skip_Title.zip (Size: 272.96 KB / Downloads: 2) |