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Sideview Battle System Tankentai XP - Version 2.2xp - Printable Version

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Sideview Battle System Tankentai XP - Version 2.2xp - deValdr - 02-17-2010

It is possible of course. I could try to do it tonight.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - Kahn01 - 08-20-2012

Hi, I'm useing the XP version of the script and I was wondering where I can add new skills and actions. I have a big enemy and there is a Stomp action in the scripts but I can't seem to get it to work, how do I add it as part of the skills? Also I wanted to add an enemy that is a Wall that slids forward toward the players (Damage the wall within a certain time to escape), how do I add this action/skill to the script?


RE: Sideview Battle System Tankentai XP - Version 2.2xp - Kahn01 - 08-22-2012

Okay, I managed to figure out how to make the stomp work, but I still would like to know how to get an enemy (in this case a wall) to slid forward.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - Kahn01 - 08-22-2012

Nothing? Nobody can help me with this one? All I want to do is add this skill to the script.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - millarso - 08-22-2012

Settle down there, chief. It's only been like half a day since you last posted. I'd help you, but I haven't gotten my sea-legs when it comes to scripting.
People are busy here often working on their own scripts and games, so you can't expect an overnight solution.
I'm just spitballing here, but perhaps if you were allowed a high amount of frames for a static enemy animation you could treat it as one long, slow-moving animation, but I'm guessing you want it to move closer every move that you do.
The only other thing I could think of would be to use some sort of transformation script (which exists), where the wall "changes forms" to the same wall whose battler/sprite has been moved to the right with the transformation criteria being a number of turns taken or something like that.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - Kahn01 - 08-22-2012

Sorry, With the lack of responses I just thought I was necroposting in a dead thread. A good suggestion by the way, and Thanks.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - millarso - 08-22-2012

No problemo, let me know if that works out for you.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - dart360 - 10-03-2012

I really need help on a problem im having with this script... I know this thing is getting old, but i like the script and dont want to switch. Whenever an enemy uses a skill on me that can cause a state it works as usual when it hits. But when i evade the skill, i still get the state for some reason. Any way to fix this? It happens when i attack enemies also (if the attack can cause a state and they evade). I know its something in the script because i even tested it on the demo. I just can't understand why nobody else has this problem.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - Olilink1 - 12-12-2012

Hello,

Sorry about this post, but the download link for the Demo is dead. Can you upload it again ?

Thank you.


RE: Sideview Battle System Tankentai XP - Version 2.2xp - DerVVulfman - 12-13-2012

Done.

Actually, Victor Sant (formerly Atoa) changed the link and redirected it to the "Enu SBS Tankentai XP" topic in his Wordpress site where you can find a copy of the demo.