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RPG JS: HTML5-Driven RPG Maker for Browsers? - Printable Version

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RPG JS: HTML5-Driven RPG Maker for Browsers? - xnadvance - 05-26-2011

Bumped into this and I thought it could be of use for some of you rpg developers!

[Image: rpgjs.jpg]
By: Cassandra Khaw
I had stopped doing web development for a while already when HTML 5 came around. However, that didn't keep me from being fascinated with how it functioned. As a result, RPG JS makes me feel strangely fuzzy. It's free and open-source, consists entirely of 100% HTML5 and Javascript and is available for commercial use. It appears that a lot of elements from RPG Maker XP has been ported over to the engine.
Based on EaselJS, RPG JS's website had a demo that I poked at. The controls feel slightly sluggish but it's entirely possible that an industrious developer somewhere can make this work really well. It also looks fairly accessible for the budding enthusiast as well.
Curious? Head down to the official website.


RE: RPG JS: HTML5-Driven RPG Maker for Browsers? - PK8 - 05-28-2011

That is a very awesome find. I've yet to try out the editor itself, but I've tried the game demo. I'm not sure about anyone else but it's laggy on my end, but that's probably because my computer hasn't been up to date in years. From what I can tell, it does play pretty good. I haven't downloaded the editor yet, but I'm thinking about doing it whenever I get the chance to use a more up-to-date computer.

It's pretty funny how back in RPG Maker XP's heyday, I would see discussion threads asking if it was possible to turn RPG Maker games into browser-based games. Fast forward about 6 years later and here we are, and it is amazing. I'm probably speaking way too soon (seeing as how I've yet to test the editor itself) but this has to be the answer to everyone who's always wanted to turn their RPG Maker XP games into browser-based games, and it's shaping up to be a damn good one.

I just wrote all of that while I was excited, and I just realized that you can only import RPG Maker XP maps. Still, this is some pretty exciting stuff! I wonder if I should start making event systems for it. Haha!