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Maps and screenshots thread - Printable Version

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RE: Maps and screenshots thread - Taylor - 03-20-2011

[Image: bzheN.jpg]
New status area is done. Working on target selection/help now.

Sprites and stuff are still placeholders. Just get seriously bored of seeing the same stuff over and over. Only the interface is going to remain.


RE: Maps and screenshots thread - AzorMachine - 05-11-2011

It sounds very interesting.
The only thing I would change, it's the yellow tone. It's too strong.


Now, a test-shot from my project.
The chars aren't ready, so there aren't NPCs in the map. And above the iron pillars, will pass a Steam Train. Maybe later, lamps can come to the map.

[Image: Hnbq5.png]


Best Regards.

Oh, by the way, shouldn't this be Sticked/Fixed/Pinned?


RE: Maps and screenshots thread - MetalRenard - 05-11-2011

Wow, that tileset is outstanding! Your mapping is excellent too!
I love it!


RE: Maps and screenshots thread - AzorMachine - 05-12-2011

Thank you very much MRenard!
Soon I'll have more content to put in here for evaluetion.


Best Regards.

Oh, A little update in the illumination (The sunbeans are animated) :

[Image: 10CP8.png]



RE: Maps and screenshots thread - PK8 - 05-16-2011

(05-12-2011, 01:24 AM)AzorMachine Wrote: Oh, A little update in the illumination (The sunbeans are animated) :

[Image: 10CP8.png]
That is absolutely beautiful! There are no words, man. Keep it up!





RE: Maps and screenshots thread - rgangsta - 05-16-2011

O.o PK8 is right. Nice job, Azor. I've recenly tried to map like that...with the shadings and all.

[Image: 15nlgqq.jpg]


RE: Maps and screenshots thread - AzorMachine - 05-16-2011

That's very good. But if you want to map with shadows and lights made out of the RMXP, you should try to remove the automatic shadows from RMVX. There are scripts that do that. Good luck.


RE: Maps and screenshots thread - MagitekElite - 05-19-2011

AzorMachine, those maps are amazing! Absolutely gorgeous! I really love the shadows and the atmosphere in your last post :33

@Rgangsta:
I'm not sure if I can offer help on VX maps, but I like it. It looks like a government building :P

Good job! :33


RE: Maps and screenshots thread - Ace - 05-19-2011

Nice I love these light effects, if I ever continue my project I have to use it (I was too lazy to create light effects for each map).


RE: Maps and screenshots thread - MagitekElite - 05-21-2011

I'm working on lighting for my games (as suggested :D) and I was wondering if my lighting is good? I'm aware people event light that flickers, which I will try and do, but I'm trying to learn baby steps so I don't overwhelm myself xD

Content Hidden

So? What do you guys think? Too bright of light, or anything? Sweat

Thanks! Blushing + Cheery