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CTB - A Final Fantasy X-like Battle System, Version 3.2 - Printable Version

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+--- Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2 (/thread-2298.html)



CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Guest - 02-04-2010

No. I wasn't using the multislots system. I just mean the frames of my guys attack pose is a two hit combo. Is there a way to configure it in the script so that his regular attack hits the enemy twice. So it would take damage twice on one turn for his regular melee attack.


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - ryukishin123 - 02-04-2010

Hey,,charlie...Would you explain me how to make the defeated actors and enemies doesn't collapse
in version 3.00......I've changed the DEFAULT_COLLAPSE_ACTOR = false
DEFAULT_COLLAPSE_ENEMY = false
and the battlers were defeated with their dying pose..but,,the battlers still didn't change its opacity like the 2.14 version..


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Snakin - 02-05-2010

I can not speak English (I am Brazilian), but I'll try a suggestion for a possible new update (hopefully) ask you to make the windows shift similar to Final Fantasy, they are too big, not like .. I hope to improve, the rest is great! If I have misspelled the fault of Google .. xD


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-05-2010

@Silne30
I was trying Mea's Multi-Strike by DerVVulfman and it seems to be compatible with the battle system, but I don't see it posted here...
DerVVulfman??

@ryukishin123
And they did in version 2.14? This is something that relates to Animated Battlers more than to the battle system... I guess DerVVulfman's assistance would be helpful here. However, if you ask me, I would edit the spritesheets...

@Snakin
I'm sorry Snakin, but I didn't understand. Maybe you can post a picture that shows how you want the windows to be like.


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-05-2010

I have some question... Can I make a distant attack with this script?
Spirit Shoot or Gun Shoot? or Archer's shoot.


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-05-2010

Yes, generally you can. You can set some weapons as stationary, meaning that their users won't move when they attack, and the same goes with skills set as stationary. Then you can use animations or a missile script like http://rmvxp.com/thread-534.html if you want to see arrows or bullets.

EDIT: you're not really a villain, are you?


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-05-2010

Thank you very much! No, the villain, this is just my nickname.^___^


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-05-2010

Ok, because I'm not supposed to talk with villains... Grinning


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-05-2010

I'm sorry, i am a lazy man, you know, but how to escape from the battle? Or how to block an attack?
Sorry for my english. I'm from Russia.


CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Ace - 02-05-2010

press the arrow left button in battle...