![]()  | 
| 
 +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread:  | 
KyoAlert VX + ACE - kyonides - 10-28-2024 KyoAlert VX + ACE 
Version 1.2.4 
by Kyonides 
Introduction 
It simply displays a small notification alert somewhere on the screen depending upon the configuration of its KyoAlert module. It does not matter if it is about: 
 Normally, everything is handled by the script automatically, but there is a script cal just in case you want to fake an achievement alert. Code: KyoAlert.achieve(ID)Screenshots 
 2 PNG's 
  			
		Terms & Conditions 
It's free as in beer. 
Include me and this forum in your game credits. 
Do Not Repost It!
 |