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+- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: Pages:
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RE: What's up, RMers? - Ace_V - 10-14-2026 (10-14-2026, 01:49 AM)DerVVulfman Wrote: I am about to die... This is very relevant to my interests (the script, not you dying!)
RE: What's up, RMers? - DerVVulfman - 10-18-2026 MORE and MORE software translating from a Japanese site that has been gone roughly two decades. I won't go into any other details other than I was on a roll translating SIX SCRIPTS today. I was on a ROLL. I just hope I'm passed all the element tagging scripts. UGH!!! RE: What's up, RMers? - DerVVulfman - 10-19-2026 Well, I translated five more scripts. The next is going to be a headache. So nope.... calling it on translation for the day. :D Still, had some interesting ones that forced limits on in-game effect usage. RE: What's up, RMers? - DerVVulfman - 10-20-2026 Anyone got Tylonol? The first script of today to translate into English from Japanese from the decades old site was WORSE than a headache. The manner in which it suggested defining elements in the database was... "OKAY, ARE YOU HAVING SPACES BETWEEN ARGUMENTS OR NOT? WAIT, SPACES BETWEEN SOME BUT NOT ALL? THE HECK? WHO ARE YOU TRYING TO KILL?" Yeah, not everything was ergonomic in design and the instructions didn't make it clear. Once I realized what the authorsssss PLURAL did... (yeah, one scripter driving me nuts wasn't enough... it took three)... then I got the rest of the beta-testing of the scripts AND the translation done. WITH BETTER INSTRUCTIONS! Oh, and did I mention it had four child scripts? The ABOMINATION HAD OFFSPRING (or is that AWFULSpring?). Fortunately smaller, and thus didn't cause me as much headache. But I would say 80% of the 8 hours marathon was one abhorrence. And with that, I've translated 40 of the scripts from this site. Don't ask how many are left. But I'm making good headway. RE: What's up, RMers? - Ace_V - 10-21-2026 (10-20-2026, 11:25 PM)DerVVulfman Wrote: Oh, and did I mention it had four child scripts? The ABOMINATION HAD OFFSPRING (or is that AWFULSpring?). Fortunately smaller, and thus didn't cause me as much headache. But I would say 80% of the 8 hours marathon was one abhorrence. I nominate "oofspring" as another term. ![]() On my end, I finally finished the eventing for the desert segment's final boss and cutscene. Now begins the annoying playtesting, reviewing, spell-checking, adjusting, and adding post-quest dialogue for all NPCs in all the desert towns. I started this quest line back in March and now I am nearing the end. Playtime based on the first test run is estimated at 6.5 hours for this whole section. Can't wait to move on to the next quest.
RE: What's up, RMers? - DerVVulfman - 10-22-2026 I thought I was going to have an easy time with a script that was NOT involved in element tagging. So I chose a message system. I mean, how bad could it be? Err....Well, it turned out that it wanted to have as detailed as Dubealex's message system.... so OUCH. And it has four OOFSPRINGS!!! ![]() On the interesting side, one of the oofsprings appears to be a prototype SFONTS system. That being a feature that can use a single bitmap that contains special characters which shows in the message window. Rather than using TTF fonts like Arial or an oddly unknown font that might not be installed on someone else's computer, an SFont can be cached and part of the game and thus packaged with the game. Sadly, this is a prototype version and not complete... each character having to be entered one at a time with command codes. Cest la vie. But it is midnight and I only cracked the feature that offered special bitmap characters in the first OOFSPRING. Tomorro---- (I guess it is tomorrrow since its past midnight).... In the waking hours of the morning, I begin anew. RE: What's up, RMers? - Ace_V - 10-22-2026 (10-22-2026, 05:10 AM)DerVVulfman Wrote: I thought I was going to have an easy time with a script that was NOT involved in element tagging. Custom fonts! Would be neat to be able to use comics-style fonts without bundling the files and asking the player to install them. (Particularly as that could violate license if the font was paid for)
RE: What's up, RMers? - DerVVulfman - 10-22-2026 Screenie of its use: Now its NOT the same as SFonts. It doesn't take the word "DRACULA" and read from a file and replace the text with the bitmaps as SFonts would. It requires me to use \e[4]\e[18]\e[1] ..... and so on to snag a character from an alphabet bitmap file. But it IS giving me ideas. Still, those ideas must come later. And would certainly be beneficial. RE: What's up, RMers? - Steel Beast 6Beets - 10-22-2026 Apropos of nothing, today I learned that the most common wold map tileset used back then the old RM2K scene was a modified rip from Rudras no Hiduou AKA Treasure of the Rudras, a Japan-only Super Famicom/Nintendo game. There's the tileset: And the overworld form TotR:
RE: What's up, RMers? - DerVVulfman - 10-23-2026 SECOND most used. Nothing said quality better than the Mack and Blue Chipsets of RefMap. So often used, they were referred as the Alternate RTP. They often chose a dark teal color for their transparent background rather than the bright peach pink, using pink only three times throughout their sets. REFMAP is actually still up, but under a different URL now (CLICKIE). Or at least their last update was January 2026. And their RM2K sample game has all their 2000 resources. You can see WHY it would be a prized collection. All the Mack and Blue works are of this level. I took a bit of a DAY off of translating. Well, after the hell of the base message system. But first of the OOFSPRINGS (thank's Ace_V) has been finished. It allows for player movemetn while the player is moving and icons in messages... so very much like the Dubealex, Ccoa and Wachunga systems at the least. Only the exterior graphic file system is the (semi) unique feature. *When working on ReGaL, I was working with adding SFonts in its message system* The next OOFSPRINGS seem... if I'm reading the Japanese correctly (GASP!?!?!) ... they seem worthless. BUT need translating anyway. |