Tilemap Editor (untitled) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Tools (https://www.save-point.org/forum-42.html) +--- Thread: Tilemap Editor (untitled) (/thread-981.html) |
Tilemap Editor (untitled) - Trickster - 12-07-2009 Features / Planned Stuff http://trickster.wg2140.com/Temp/requirements.txt Screenshots No screenshots please. The families are not allowed to make maps because they are lost. YOU DON'T WANT THEM TO FIND THEIR WAY!!!! EDIT MIND CHANGE BUT DONT THINK YOU WILL LIVE FAMILIES Screenshot Party (not for people with dialup) More Recent Screenshots Download The Program http://www.wg2140.com/users/trickster/Temp/TileMapEditor.zip Base Code for a project that uses my map format http://trickster.wg2140.com/Temp/MapWalker.zip Tilemap Editor (untitled) - jubhub731 - 12-07-2009 To me it seems like its almost like the normal map making system . But the fact that it alows you to make different shaped maps is the reason why im downloading it . Tilemap Editor (untitled) - Trickster - 12-07-2009 Haha thats in the planned features but I have not implemented that yet but I will have that soon Also I need a cool name for this any suggestions anyone Tilemap Editor (untitled) - jubhub731 - 12-07-2009 i just found out that it was in the PLANNED file . but i think that you should call it (if you get all the features in) THE BEST MAPPING SYSTEM IN THE WORLD !!!!!!!!!!!!!!!!!!! Tilemap Editor (untitled) - Trickster - 12-07-2009 Yeah the features are from a bunch of different map editors (Mappy, Tiled, etc.) I didn't like any of them so I am making my own :P though a note to RMXP/VX users this program will not violate the map set up so for RMXP you will be forced to have 32x32 tiles restricted to 3 layers and other stuff if you want the full flexibility you will have to write your own tilemap engine that can read my map format and then display the map correctly. And for VX you only get 2 layers haha Tilemap Editor (untitled) - Charlie Fleed - 12-07-2009 So, you still work on this kind of stuff... I thought you were cured... :))) Tilemap Editor (untitled) - Trickster - 12-08-2009 Haha yeah I'm still into making games and stuff just not with RMXP :P I primarily do things in C++ now. Tilemap Editor (untitled) - computerwizoo7 - 12-08-2009 Wow! I thought trickster was like legendary now. do you use Direct X or OpenGl libraries to make your C++ games? Tilemap Editor (untitled) - Trickster - 12-08-2009 I use OpenGL but not directly I use a library that interfaces with OpenGL its called SFML - http://www.sfml-dev.org/ - its kinda new at the moment but its functional, its a lot better than SDL which I found was too simple and didn't do a lot of things I wanted. what I am beyond legendary hahaha Tilemap Editor (untitled) - Ramiro - 12-09-2009 O.o Tri-trickster stikes again :P hahahahahahahaha. Tanks for this, i was looking for this log time ago ^^ |