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Tilemap Editor (untitled) - Printable Version

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Tilemap Editor (untitled) - Trickster - 12-07-2009

Features / Planned Stuff

http://trickster.wg2140.com/Temp/requirements.txt

Screenshots
No screenshots please. The families are not allowed to make maps because they are lost. YOU DON'T WANT THEM TO FIND THEIR WAY!!!!

EDIT MIND CHANGE BUT DONT THINK YOU WILL LIVE FAMILIES

Screenshot Party (not for people with dialup)

More Recent Screenshots

Download
The Program
http://www.wg2140.com/users/trickster/Temp/TileMapEditor.zip
Base Code for a project that uses my map format
http://trickster.wg2140.com/Temp/MapWalker.zip


Tilemap Editor (untitled) - jubhub731 - 12-07-2009

To me it seems like its almost like the normal map making system . But the fact that it alows you to make different shaped maps is the reason why im downloading it .


Tilemap Editor (untitled) - Trickster - 12-07-2009

Haha thats in the planned features but I have not implemented that yet

but I will have that soon

Also I need a cool name for this any suggestions anyone


Tilemap Editor (untitled) - jubhub731 - 12-07-2009

i just found out that it was in the PLANNED file . but i think that you should call it (if you get all the features in) THE BEST MAPPING SYSTEM IN THE WORLD !!!!!!!!!!!!!!!!!!!


Tilemap Editor (untitled) - Trickster - 12-07-2009

Yeah the features are from a bunch of different map editors

(Mappy, Tiled, etc.)

I didn't like any of them so I am making my own :P

though a note to RMXP/VX users this program will not violate the map set up

so for RMXP you will be forced to have 32x32 tiles restricted to 3 layers and other stuff
if you want the full flexibility you will have to write your own tilemap engine that can read my map format
and then display the map correctly.

And for VX you only get 2 layers haha


Tilemap Editor (untitled) - Charlie Fleed - 12-07-2009

So, you still work on this kind of stuff... I thought you were cured...
:)))


Tilemap Editor (untitled) - Trickster - 12-08-2009

Haha yeah I'm still into making games and stuff just not with RMXP :P

I primarily do things in C++ now.


Tilemap Editor (untitled) - computerwizoo7 - 12-08-2009

Wow!
I thought trickster was like legendary now.
do you use Direct X or OpenGl libraries to make your C++ games?


Tilemap Editor (untitled) - Trickster - 12-08-2009

I use OpenGL but not directly I use a library that interfaces with OpenGL its called SFML - http://www.sfml-dev.org/ - its kinda new at the moment but its functional, its a lot better than SDL which I found was too simple and didn't do a lot of things I wanted.

what I am beyond legendary hahaha


Tilemap Editor (untitled) - Ramiro - 12-09-2009

O.o Tri-trickster stikes again :P hahahahahahahaha.
Tanks for this, i was looking for this log time ago ^^